From 4c9cdbb147b13dabf63ec2b79ecb1ba6e6edfaad Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Sat, 16 May 2020 21:19:34 +1000 Subject: [PATCH] Qt/GameProperties: Disable all fields when code is missing --- src/duckstation-qt/gamepropertiesdialog.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/duckstation-qt/gamepropertiesdialog.cpp b/src/duckstation-qt/gamepropertiesdialog.cpp index 8dcb57d86..781507532 100644 --- a/src/duckstation-qt/gamepropertiesdialog.cpp +++ b/src/duckstation-qt/gamepropertiesdialog.cpp @@ -57,9 +57,13 @@ void GamePropertiesDialog::populate(const GameListEntry* ge) if (ge->code.empty()) { // can't fill in info without a code + m_ui.gameCode->setDisabled(true); m_ui.compatibility->setDisabled(true); m_ui.upscalingIssues->setDisabled(true); + m_ui.comments->setDisabled(true); m_ui.versionTested->setDisabled(true); + m_ui.setToCurrent->setDisabled(true); + m_ui.verifyDump->setDisabled(true); m_ui.exportCompatibilityInfo->setDisabled(true); } else