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FullscreenUI: Move sync to host refresh to display settings
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@ -1649,12 +1649,6 @@ void DrawSettingsWindow()
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#undef MAKE_EMULATION_SPEED
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#undef MAKE_EMULATION_SPEED
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settings_changed |= ToggleButton("Sync To Host Refresh Rate",
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"Adjusts the emulation speed so the console's refresh rate matches the host "
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"when VSync and Audio Resampling are enabled.",
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&s_settings_copy.sync_to_host_refresh_rate,
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s_settings_copy.video_sync_enabled && s_settings_copy.audio_resampling);
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MenuHeading("Runahead/Rewind");
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MenuHeading("Runahead/Rewind");
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settings_changed |=
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settings_changed |=
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@ -2142,6 +2136,11 @@ void DrawSettingsWindow()
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"Synchronizes presentation of the console's frames to the host. Enable for smoother animations.",
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"Synchronizes presentation of the console's frames to the host. Enable for smoother animations.",
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&s_settings_copy.video_sync_enabled);
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&s_settings_copy.video_sync_enabled);
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settings_changed |= ToggleButton("Sync To Host Refresh Rate",
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"Adjusts the emulation speed so the console's refresh rate matches the host "
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"when VSync and Audio Resampling are enabled.",
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&s_settings_copy.sync_to_host_refresh_rate, s_settings_copy.audio_resampling);
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settings_changed |= ToggleButton("Optimal Frame Pacing",
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settings_changed |= ToggleButton("Optimal Frame Pacing",
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"Ensures every frame generated is displayed for optimal pacing. Disable if "
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"Ensures every frame generated is displayed for optimal pacing. Disable if "
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"you are having speed or sound issues.",
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"you are having speed or sound issues.",
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