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System: Add memory-only save states and rewind
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@ -1549,7 +1549,7 @@ void CommonHostInterface::RegisterGeneralHotkeys()
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("ToggleCheats"),
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StaticString(TRANSLATABLE("Hotkeys", "Toggle Cheats")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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DoToggleCheats();
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});
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@ -1584,7 +1584,7 @@ void CommonHostInterface::RegisterGeneralHotkeys()
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#else
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("TogglePatchCodes"),
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StaticString(TRANSLATABLE("Hotkeys", "Toggle Patch Codes")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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DoToggleCheats();
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});
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#endif
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@ -1603,25 +1603,39 @@ void CommonHostInterface::RegisterGeneralHotkeys()
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("FrameStep"),
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StaticString(TRANSLATABLE("Hotkeys", "Frame Step")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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DoFrameStep();
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "General")), StaticString("Rewind"),
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StaticString(TRANSLATABLE("Hotkeys", "Rewind")), [this](bool pressed) {
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if (System::IsValid())
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{
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AddOSDMessage(pressed ? TranslateStdString("OSDMessage", "Rewinding...") :
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TranslateStdString("OSDMessage", "Stopped rewinding."),
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5.0f);
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System::SetRewinding(pressed);
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}
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});
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}
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void CommonHostInterface::RegisterGraphicsHotkeys()
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{
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("ToggleSoftwareRendering"),
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StaticString(TRANSLATABLE("Hotkeys", "Toggle Software Rendering")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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ToggleSoftwareRendering();
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("TogglePGXP"),
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StaticString(TRANSLATABLE("Hotkeys", "Toggle PGXP")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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{
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g_settings.gpu_pgxp_enable = !g_settings.gpu_pgxp_enable;
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g_gpu->RestoreGraphicsAPIState();
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g_gpu->UpdateSettings();
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g_gpu->ResetGraphicsAPIState();
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System::ClearMemorySaveStates();
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AddOSDMessage(g_settings.gpu_pgxp_enable ?
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TranslateStdString("OSDMessage", "PGXP is now enabled.") :
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TranslateStdString("OSDMessage", "PGXP is now disabled"),
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@ -1640,13 +1654,16 @@ void CommonHostInterface::RegisterGraphicsHotkeys()
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("TogglePGXPDepth"),
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StaticString(TRANSLATABLE("Hotkeys", "Toggle PGXP Depth Buffer")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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{
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g_settings.gpu_pgxp_depth_buffer = !g_settings.gpu_pgxp_depth_buffer;
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if (!g_settings.gpu_pgxp_enable)
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return;
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g_gpu->RestoreGraphicsAPIState();
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g_gpu->UpdateSettings();
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g_gpu->ResetGraphicsAPIState();
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System::ClearMemorySaveStates();
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AddOSDMessage(g_settings.gpu_pgxp_depth_buffer ?
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TranslateStdString("OSDMessage", "PGXP Depth Buffer is now enabled.") :
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TranslateStdString("OSDMessage", "PGXP Depth Buffer is now disabled."),
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@ -1656,31 +1673,31 @@ void CommonHostInterface::RegisterGraphicsHotkeys()
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("IncreaseResolutionScale"),
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StaticString(TRANSLATABLE("Hotkeys", "Increase Resolution Scale")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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ModifyResolutionScale(1);
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("DecreaseResolutionScale"),
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StaticString(TRANSLATABLE("Hotkeys", "Decrease Resolution Scale")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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ModifyResolutionScale(-1);
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("TogglePostProcessing"),
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StaticString(TRANSLATABLE("Hotkeys", "Toggle Post-Processing")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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TogglePostProcessing();
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("ReloadPostProcessingShaders"),
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StaticString(TRANSLATABLE("Hotkeys", "Reload Post Processing Shaders")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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ReloadPostProcessingShaders();
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});
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RegisterHotkey(StaticString(TRANSLATABLE("Hotkeys", "Graphics")), StaticString("ReloadTextureReplacements"),
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StaticString(TRANSLATABLE("Hotkeys", "Reload Texture Replacements")), [this](bool pressed) {
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if (pressed)
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if (pressed && System::IsValid())
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{
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AddOSDMessage(TranslateStdString("OSDMessage", "Texture replacements reloaded."), 10.0f);
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g_texture_replacements.Reload();
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