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GPU: Clamp coordinates to 11 bits after applying drawing offset
Fixes flickering in some scenes (e.g. Galbadia Missile Base).
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@ -61,8 +61,8 @@ protected:
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ALWAYS_INLINE void Set(s32 x_, s32 y_, u32 color_, u32 texpage_, u16 u_, u16 v_)
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{
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x = x_;
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y = y_;
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x = VertexPositionToVRAMCoordinate(x_);
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y = VertexPositionToVRAMCoordinate(y_);
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color = color_;
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texpage = texpage_;
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u = u_;
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