AudioStream: Replace buffer queue with ring buffer

Should achieve a decent overall minimum latency reduction.
This commit is contained in:
Connor McLaughlin
2020-06-06 14:40:20 +10:00
parent 6acd8b27dd
commit 531c3ad5fa
16 changed files with 205 additions and 253 deletions

View File

@ -13,10 +13,10 @@ void NullAudioStream::PauseDevice(bool paused) {}
void NullAudioStream::CloseDevice() {}
void NullAudioStream::BufferAvailable()
void NullAudioStream::FramesAvailable()
{
// drop any buffer as soon as they're available
DropBuffer();
DropFrames(GetSamplesAvailableLocked());
}
std::unique_ptr<AudioStream> AudioStream::CreateNullAudioStream()