GPU/HW: Add an option to use software renderer for readbacks

This commit is contained in:
Connor McLaughlin
2021-05-19 13:43:49 +10:00
parent 063eeeb214
commit 5d877250e9
19 changed files with 303 additions and 28 deletions

View File

@ -48,6 +48,8 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.gpuThread, "GPU", "UseThread", true);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.threadedPresentation, "GPU",
"ThreadedPresentation", true);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.useSoftwareRendererForReadbacks, "GPU",
"UseSoftwareRendererForReadbacks", false);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showOSDMessages, "Display", "ShowOSDMessages",
true);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.showFPS, "Display", "ShowFPS", false);
@ -130,6 +132,10 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW
dialog->registerWidgetHelp(m_ui.gpuThread, tr("Threaded Rendering"), tr("Checked"),
tr("Uses a second thread for drawing graphics. Currently only available for the software "
"renderer, but can provide a significant speed improvement, and is safe to use."));
dialog->registerWidgetHelp(
m_ui.useSoftwareRendererForReadbacks, tr("Use Software Renderer For Readbacks"), tr("Unchecked"),
tr("Runs the software renderer in parallel for VRAM readbacks. On some systems, this may result in greater "
"performance when using graphical enhancements with the hardware renderer."));
dialog->registerWidgetHelp(m_ui.showOSDMessages, tr("Show OSD Messages"), tr("Checked"),
tr("Shows on-screen-display messages when events occur such as save states being "
"created/loaded, screenshots being taken, etc."));
@ -151,7 +157,7 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW
{
QCheckBox* cb = new QCheckBox(tr("Use Blit Swap Chain"), m_ui.basicGroupBox);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, cb, "Display", "UseBlitSwapChain", false);
m_ui.basicCheckboxGridLayout->addWidget(cb, 2, 0, 1, 1);
m_ui.basicCheckboxGridLayout->addWidget(cb, 2, 1, 1, 1);
dialog->registerWidgetHelp(cb, tr("Use Blit Swap Chain"), tr("Unchecked"),
tr("Uses a blit presentation model instead of flipping when using the Direct3D 11 "
"renderer. This usually results in slower performance, but may be required for some "

View File

@ -92,6 +92,13 @@
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="useSoftwareRendererForReadbacks">
<property name="text">
<string>Use Software Renderer For Readbacks</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>