FullscreenUI: Fix incorrect vsync state on unpause

This commit is contained in:
Connor McLaughlin
2022-07-26 21:46:18 +10:00
parent c2f4b7e7b8
commit 6386004b2c
4 changed files with 24 additions and 23 deletions

View File

@ -400,6 +400,9 @@ void ToggleWidescreen();
/// Returns true if fast forwarding or slow motion is currently active.
bool IsRunningAtNonStandardSpeed();
/// Returns true if vsync should be used.
bool ShouldUseVSync();
/// Quick switch between software and hardware rendering.
void ToggleSoftwareRendering();