GPU: Add basic texture filtering support

Still has issues around the edges of text.
This commit is contained in:
Connor McLaughlin
2019-12-07 17:03:54 +10:00
parent c284d3835f
commit 67c67bbb66
10 changed files with 105 additions and 69 deletions

View File

@ -265,7 +265,7 @@ void GPU_HW_OpenGL::CreateTextureBuffer()
bool GPU_HW_OpenGL::CompilePrograms()
{
GPU_HW_ShaderGen shadergen(m_host_display->GetRenderAPI(), m_resolution_scale, m_true_color,
GPU_HW_ShaderGen shadergen(m_host_display->GetRenderAPI(), m_resolution_scale, m_true_color, m_texture_filtering,
m_supports_dual_source_blend);
for (u32 render_mode = 0; render_mode < 4; render_mode++)