mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-06-19 21:05:40 -04:00
GPU/HW: Shader compile fix
This commit is contained in:
@ -22,6 +22,7 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(SettingsWindow* dialog, QWi
|
||||
Settings::DEFAULT_GPU_DOWNSAMPLE_MODE);
|
||||
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.gpuDownsampleScale, "GPU", "DownsampleScale", 1);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.trueColor, "GPU", "TrueColor", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.debanding, "GPU", "Debanding", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.scaledDithering, "GPU", "ScaledDithering", false);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.disableInterlacing, "GPU", "DisableInterlacing", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.forceNTSCTimings, "GPU", "ForceNTSCTimings", false);
|
||||
|
Reference in New Issue
Block a user