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Merge branch 'postprocessing'
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@ -10,11 +10,16 @@
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#include "common/gl/context.h"
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#include "common/gl/program.h"
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#include "common/gl/stream_buffer.h"
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#include "common/gl/texture.h"
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#include "common/window_info.h"
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#include "core/host_display.h"
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#include <memory>
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#ifndef LIBRETRO
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#include "postprocessing_chain.h"
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#endif
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namespace FrontendCommon {
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class OpenGLHostDisplay : public HostDisplay
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@ -41,6 +46,8 @@ public:
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virtual void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
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virtual void DestroyRenderSurface() override;
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virtual bool SetPostProcessingChain(const std::string_view& config) override;
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std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, const void* initial_data,
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u32 initial_data_stride, bool dynamic) override;
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void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* texture_data,
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@ -71,6 +78,20 @@ protected:
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s32 texture_view_height, bool linear_filter);
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void RenderSoftwareCursor(s32 left, s32 bottom, s32 width, s32 height, HostDisplayTexture* texture_handle);
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#ifndef LIBRETRO
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struct PostProcessingStage
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{
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GL::Program program;
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GL::Texture output_texture;
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u32 uniforms_size;
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};
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bool CheckPostProcessingRenderTargets(u32 target_width, u32 target_height);
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void ApplyPostProcessingChain(GLuint final_target, s32 final_left, s32 final_top, s32 final_width, s32 final_height,
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void* texture_handle, u32 texture_width, s32 texture_height, s32 texture_view_x,
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s32 texture_view_y, s32 texture_view_width, s32 texture_view_height);
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#endif
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std::unique_ptr<GL::Context> m_gl_context;
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GL::Program m_display_program;
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@ -78,6 +99,14 @@ protected:
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GLuint m_display_vao = 0;
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GLuint m_display_nearest_sampler = 0;
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GLuint m_display_linear_sampler = 0;
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GLuint m_uniform_buffer_alignment = 1;
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#ifndef LIBRETRO
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PostProcessingChain m_post_processing_chain;
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GL::Texture m_post_processing_input_texture;
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std::unique_ptr<GL::StreamBuffer> m_post_processing_ubo;
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std::vector<PostProcessingStage> m_post_processing_stages;
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#endif
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};
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} // namespace FrontendCommon
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