Qt: Remove usage of QString where possible for settings

This commit is contained in:
Connor McLaughlin
2020-07-21 19:49:04 +10:00
parent eb7da791ea
commit 68d98af497
31 changed files with 336 additions and 337 deletions

View File

@ -101,11 +101,26 @@ void AndroidHostInterface::ReportMessage(const char* message)
HostInterface::ReportMessage(message);
}
std::string AndroidHostInterface::GetSettingValue(const char* section, const char* key, const char* default_value)
std::string AndroidHostInterface::GetStringSettingValue(const char* section, const char* key, const char* default_value)
{
return m_settings_interface.GetStringValue(section, key, default_value);
}
bool AndroidHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /* = false */)
{
return m_settings_interface.GetBoolValue(section, key, default_value);
}
int AndroidHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /* = 0 */)
{
return m_settings_interface.GetIntValue(section, key, default_value);
}
float AndroidHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /* = 0.0f */)
{
return m_settings_interface.GetFloatValue(section, key, default_value);
}
void AndroidHostInterface::SetUserDirectory()
{
// TODO: Should this be customizable or use an API-determined path?

View File

@ -29,7 +29,10 @@ public:
void ReportError(const char* message) override;
void ReportMessage(const char* message) override;
std::string GetSettingValue(const char* section, const char* key, const char* default_value = "") override;
std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
bool IsEmulationThreadRunning() const { return m_emulation_thread.joinable(); }
bool StartEmulationThread(ANativeWindow* initial_surface, SystemBootParameters boot_params);