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https://github.com/WinampDesktop/winamp.git
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Backport SettingsInterface
This commit is contained in:
@ -2866,10 +2866,9 @@ void CommonHostInterface::ClearAllControllerBindings()
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bool CommonHostInterface::ApplyInputProfile(const char* profile_path)
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{
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if (!FileSystem::FileExists(profile_path))
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return false;
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INISettingsInterface profile(profile_path);
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if (!profile.Load())
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return false;
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std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
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@ -2966,7 +2965,6 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path)
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Log_WarningPrintf("Input profile at '%s' does not exist, new input profile will be created", profile_path);
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INISettingsInterface profile(profile_path);
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profile.Clear();
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for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
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{
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@ -3309,6 +3307,10 @@ void CommonHostInterface::LoadSettings()
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#ifndef __ANDROID__
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// we don't check the settings version on android, because it's not using the ini yet..
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// we can re-enable this once we move it over.. eventually.
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const bool loaded = static_cast<INISettingsInterface*>(m_settings_interface.get())->Load();
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if (!loaded)
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SetDefaultSettings(*m_settings_interface);
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const int settings_version = m_settings_interface->GetIntValue("Main", "SettingsVersion", -1);
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if (settings_version != SETTINGS_VERSION)
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{
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@ -3876,6 +3878,13 @@ bool CommonHostInterface::UpdateControllerInputMapFromGameSettings()
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}
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INISettingsInterface si(std::move(path));
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if (!si.Load())
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{
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AddFormattedOSDMessage(10.0f, TranslateString("OSDMessage", "Input profile '%s' cannot be loaded."),
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gs->input_profile_name.c_str());
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return false;
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}
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UpdateControllerInputMap(si);
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return true;
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}
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@ -1,24 +1,28 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ini_settings_interface.h"
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#include "common/file_system.h"
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#include "common/log.h"
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#include "common/string_util.h"
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#include <algorithm>
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#include <iterator>
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Log_SetChannel(INISettingsInterface);
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INISettingsInterface::INISettingsInterface(std::string filename) : m_filename(std::move(filename)), m_ini(true, true)
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{
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SI_Error err = SI_FAIL;
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std::FILE* fp = FileSystem::OpenCFile(m_filename.c_str(), "rb");
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if (fp)
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{
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err = m_ini.LoadFile(fp);
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std::fclose(fp);
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}
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if (err != SI_OK)
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Log_WarningPrintf("Settings could not be loaded from '%s', defaults will be used.", m_filename.c_str());
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}
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INISettingsInterface::INISettingsInterface(std::string filename) : m_filename(std::move(filename)), m_ini(true, true) {}
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INISettingsInterface::~INISettingsInterface()
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{
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@ -26,8 +30,24 @@ INISettingsInterface::~INISettingsInterface()
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Save();
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}
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bool INISettingsInterface::Load()
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{
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if (m_filename.empty())
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return false;
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SI_Error err = SI_FAIL;
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auto fp = FileSystem::OpenManagedCFile(m_filename.c_str(), "rb");
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if (fp)
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err = m_ini.LoadFile(fp.get());
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return (err == SI_OK);
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}
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bool INISettingsInterface::Save()
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{
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if (m_filename.empty())
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return false;
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SI_Error err = SI_FAIL;
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std::FILE* fp = FileSystem::OpenCFile(m_filename.c_str(), "wb");
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if (fp)
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@ -51,25 +71,84 @@ void INISettingsInterface::Clear()
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m_ini.Reset();
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}
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int INISettingsInterface::GetIntValue(const char* section, const char* key, int default_value /*= 0*/)
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bool INISettingsInterface::GetIntValue(const char* section, const char* key, s32* value) const
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{
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return static_cast<int>(m_ini.GetLongValue(section, key, default_value));
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const char* str_value = m_ini.GetValue(section, key);
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if (!str_value)
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return false;
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std::optional<s32> parsed_value = StringUtil::FromChars<s32>(str_value, 10);
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if (!parsed_value.has_value())
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return false;
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*value = parsed_value.value();
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return true;
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}
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float INISettingsInterface::GetFloatValue(const char* section, const char* key, float default_value /*= 0.0f*/)
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bool INISettingsInterface::GetUIntValue(const char* section, const char* key, u32* value) const
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{
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return static_cast<float>(m_ini.GetDoubleValue(section, key, default_value));
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const char* str_value = m_ini.GetValue(section, key);
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if (!str_value)
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return false;
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std::optional<u32> parsed_value = StringUtil::FromChars<u32>(str_value, 10);
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if (!parsed_value.has_value())
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return false;
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*value = parsed_value.value();
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return true;
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}
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bool INISettingsInterface::GetBoolValue(const char* section, const char* key, bool default_value /*= false*/)
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bool INISettingsInterface::GetFloatValue(const char* section, const char* key, float* value) const
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{
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return m_ini.GetBoolValue(section, key, default_value);
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const char* str_value = m_ini.GetValue(section, key);
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if (!str_value)
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return false;
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std::optional<float> parsed_value = StringUtil::FromChars<float>(str_value);
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if (!parsed_value.has_value())
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return false;
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*value = parsed_value.value();
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return true;
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}
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std::string INISettingsInterface::GetStringValue(const char* section, const char* key,
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const char* default_value /*= ""*/)
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bool INISettingsInterface::GetDoubleValue(const char* section, const char* key, double* value) const
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{
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return m_ini.GetValue(section, key, default_value);
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const char* str_value = m_ini.GetValue(section, key);
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if (!str_value)
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return false;
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std::optional<double> parsed_value = StringUtil::FromChars<double>(str_value);
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if (!parsed_value.has_value())
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return false;
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*value = parsed_value.value();
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return true;
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}
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bool INISettingsInterface::GetBoolValue(const char* section, const char* key, bool* value) const
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{
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const char* str_value = m_ini.GetValue(section, key);
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if (!str_value)
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return false;
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std::optional<bool> parsed_value = StringUtil::FromChars<bool>(str_value);
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if (!parsed_value.has_value())
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return false;
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*value = parsed_value.value();
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return true;
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}
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bool INISettingsInterface::GetStringValue(const char* section, const char* key, std::string* value) const
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{
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const char* str_value = m_ini.GetValue(section, key);
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if (!str_value)
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return false;
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value->assign(str_value);
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return true;
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}
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void INISettingsInterface::SetIntValue(const char* section, const char* key, int value)
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@ -78,12 +157,24 @@ void INISettingsInterface::SetIntValue(const char* section, const char* key, int
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m_ini.SetLongValue(section, key, static_cast<long>(value), nullptr, false, true);
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}
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void INISettingsInterface::SetUIntValue(const char* section, const char* key, u32 value)
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{
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m_dirty = true;
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m_ini.SetLongValue(section, key, static_cast<long>(value), nullptr, false, true);
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}
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void INISettingsInterface::SetFloatValue(const char* section, const char* key, float value)
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{
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m_dirty = true;
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m_ini.SetDoubleValue(section, key, static_cast<double>(value), nullptr, true);
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}
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void INISettingsInterface::SetDoubleValue(const char* section, const char* key, double value)
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{
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m_dirty = true;
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m_ini.SetDoubleValue(section, key, value, nullptr, true);
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}
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void INISettingsInterface::SetBoolValue(const char* section, const char* key, bool value)
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{
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m_dirty = true;
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@ -96,6 +187,11 @@ void INISettingsInterface::SetStringValue(const char* section, const char* key,
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m_ini.SetValue(section, key, value, nullptr, true);
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}
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bool INISettingsInterface::ContainsValue(const char* section, const char* key) const
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{
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return (m_ini.GetValue(section, key, nullptr) != nullptr);
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}
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void INISettingsInterface::DeleteValue(const char* section, const char* key)
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{
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m_dirty = true;
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@ -109,7 +205,7 @@ void INISettingsInterface::ClearSection(const char* section)
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m_ini.SetValue(section, nullptr, nullptr);
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}
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std::vector<std::string> INISettingsInterface::GetStringList(const char* section, const char* key)
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std::vector<std::string> INISettingsInterface::GetStringList(const char* section, const char* key) const
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{
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std::list<CSimpleIniA::Entry> entries;
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if (!m_ini.GetAllValues(section, key, entries))
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@ -117,8 +213,8 @@ std::vector<std::string> INISettingsInterface::GetStringList(const char* section
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std::vector<std::string> ret;
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ret.reserve(entries.size());
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std::transform(entries.begin(), entries.end(), std::back_inserter(ret),
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[](const CSimpleIniA::Entry& it) { return std::string(it.pItem); });
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for (const CSimpleIniA::Entry& entry : entries)
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ret.emplace_back(entry.pItem);
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return ret;
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}
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@ -1,5 +1,20 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "core/settings.h"
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#include "common/settings_interface.h"
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// being a pain here...
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#ifdef _WIN32
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@ -13,27 +28,43 @@ public:
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INISettingsInterface(std::string filename);
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~INISettingsInterface() override;
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const std::string& GetFileName() const { return m_filename; }
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bool Load();
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bool Save() override;
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void Clear() override;
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int GetIntValue(const char* section, const char* key, int default_value = 0) override;
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float GetFloatValue(const char* section, const char* key, float default_value = 0.0f) override;
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bool GetBoolValue(const char* section, const char* key, bool default_value = false) override;
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std::string GetStringValue(const char* section, const char* key, const char* default_value = "") override;
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bool GetIntValue(const char* section, const char* key, s32* value) const override;
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bool GetUIntValue(const char* section, const char* key, u32* value) const override;
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bool GetFloatValue(const char* section, const char* key, float* value) const override;
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bool GetDoubleValue(const char* section, const char* key, double* value) const override;
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bool GetBoolValue(const char* section, const char* key, bool* value) const override;
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bool GetStringValue(const char* section, const char* key, std::string* value) const override;
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void SetIntValue(const char* section, const char* key, int value) override;
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void SetIntValue(const char* section, const char* key, s32 value) override;
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void SetUIntValue(const char* section, const char* key, u32 value) override;
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void SetFloatValue(const char* section, const char* key, float value) override;
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void SetDoubleValue(const char* section, const char* key, double value) override;
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void SetBoolValue(const char* section, const char* key, bool value) override;
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void SetStringValue(const char* section, const char* key, const char* value) override;
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bool ContainsValue(const char* section, const char* key) const override;
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void DeleteValue(const char* section, const char* key) override;
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void ClearSection(const char* section) override;
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std::vector<std::string> GetStringList(const char* section, const char* key) override;
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std::vector<std::string> GetStringList(const char* section, const char* key) const override;
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void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) override;
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bool RemoveFromStringList(const char* section, const char* key, const char* item) override;
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bool AddToStringList(const char* section, const char* key, const char* item) override;
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// default parameter overloads
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using SettingsInterface::GetBoolValue;
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using SettingsInterface::GetDoubleValue;
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using SettingsInterface::GetFloatValue;
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using SettingsInterface::GetIntValue;
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using SettingsInterface::GetStringValue;
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using SettingsInterface::GetUIntValue;
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private:
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std::string m_filename;
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CSimpleIniA m_ini;
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