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Add an "Unofficial Test Mode" to allow unlocking non-core achievements
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@ -23,6 +23,7 @@ struct Achievement
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std::string locked_badge_path;
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std::string unlocked_badge_path;
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u32 points;
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AchievementCategory category;
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bool locked;
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bool active;
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};
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@ -56,13 +57,15 @@ ALWAYS_INLINE u32 GetGameID()
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return g_game_id;
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}
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bool Initialize(bool test_mode, bool use_first_disc_from_playlist, bool enable_rich_presence, bool challenge_mode);
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bool Initialize(bool test_mode, bool use_first_disc_from_playlist, bool enable_rich_presence, bool challenge_mode,
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bool include_unofficial);
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void Reset();
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void Shutdown();
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void Update();
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bool IsLoggedIn();
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bool IsTestModeActive();
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bool IsUnofficialTestModeActive();
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bool IsUsingFirstDiscFromPlaylist();
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bool IsRichPresenceEnabled();
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const std::string& GetUsername();
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