Controller: Support general axis input events

This commit is contained in:
Connor McLaughlin
2019-12-15 00:31:07 +10:00
parent 32d8b4dc84
commit 6e18e56089
6 changed files with 74 additions and 8 deletions

View File

@ -21,6 +21,8 @@ bool Controller::Transfer(const u8 data_in, u8* data_out)
return false;
}
void Controller::SetAxisState(s32 axis_code, float value) {}
void Controller::SetButtonState(s32 button_code, bool pressed) {}
std::unique_ptr<Controller> Controller::Create(ControllerType type)
@ -38,6 +40,24 @@ std::unique_ptr<Controller> Controller::Create(ControllerType type)
}
}
std::optional<s32> Controller::GetAxisCodeByName(std::string_view button_name) const
{
return std::nullopt;
}
std::optional<s32> Controller::GetAxisCodeByName(ControllerType type, std::string_view axis_name)
{
switch (type)
{
case ControllerType::DigitalController:
return DigitalController::StaticGetAxisCodeByName(axis_name);
case ControllerType::None:
default:
return std::nullopt;
}
}
std::optional<s32> Controller::GetButtonCodeByName(ControllerType type, std::string_view button_name)
{
switch (type)

View File

@ -15,6 +15,9 @@ public:
/// Returns the type of controller.
virtual ControllerType GetType() const = 0;
/// Gets the integer code for an axis in the specified controller type.
virtual std::optional<s32> GetAxisCodeByName(std::string_view axis_name) const;
/// Gets the integer code for a button in the specified controller type.
virtual std::optional<s32> GetButtonCodeByName(std::string_view button_name) const;
@ -27,12 +30,18 @@ public:
// Returns the value of ACK, as well as filling out_data.
virtual bool Transfer(const u8 data_in, u8* data_out);
/// Changes the specified axis state. Values are normalized from -1..1.
virtual void SetAxisState(s32 axis_code, float value);
/// Changes the specified button state.
virtual void SetButtonState(s32 button_code, bool pressed);
/// Creates a new controller of the specified type.
static std::unique_ptr<Controller> Create(ControllerType type);
/// Gets the integer code for an axis in the specified controller type.
static std::optional<s32> GetAxisCodeByName(ControllerType type, std::string_view axis_name);
/// Gets the integer code for a button in the specified controller type.
static std::optional<s32> GetButtonCodeByName(ControllerType type, std::string_view button_name);
};

View File

@ -11,11 +11,18 @@ ControllerType DigitalController::GetType() const
return ControllerType::DigitalController;
}
std::optional<s32> DigitalController::GetAxisCodeByName(std::string_view axis_name) const
{
return StaticGetAxisCodeByName(axis_name);
}
std::optional<s32> DigitalController::GetButtonCodeByName(std::string_view button_name) const
{
return StaticGetButtonCodeByName(button_name);
}
void DigitalController::SetAxisState(s32 axis_code, float value) {}
void DigitalController::SetButtonState(Button button, bool pressed)
{
if (pressed)
@ -91,6 +98,11 @@ std::unique_ptr<DigitalController> DigitalController::Create()
return std::make_unique<DigitalController>();
}
std::optional<s32> DigitalController::StaticGetAxisCodeByName(std::string_view button_name)
{
return std::nullopt;
}
std::optional<s32> DigitalController::StaticGetButtonCodeByName(std::string_view button_name)
{
#define BUTTON(name) \

View File

@ -32,17 +32,21 @@ public:
~DigitalController() override;
static std::unique_ptr<DigitalController> Create();
static std::optional<s32> StaticGetAxisCodeByName(std::string_view button_name);
static std::optional<s32> StaticGetButtonCodeByName(std::string_view button_name);
ControllerType GetType() const override;
std::optional<s32> GetAxisCodeByName(std::string_view axis_name) const override;
std::optional<s32> GetButtonCodeByName(std::string_view button_name) const override;
void SetButtonState(Button button, bool pressed);
void SetButtonState(s32 button_code, bool pressed);
void SetAxisState(s32 axis_code, float value) override;
void SetButtonState(s32 button_code, bool pressed) override;
void ResetTransferState() override;
bool Transfer(const u8 data_in, u8* data_out) override;
void SetButtonState(Button button, bool pressed);
private:
enum class TransferState : u8
{