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GPU: Fix dithering enable check for non-textured polygons
Fixes screen fade out effects in Final Fantasy VIII.
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@ -239,7 +239,7 @@ protected:
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switch (primitive)
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switch (primitive)
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{
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{
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case Primitive::Polygon:
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case Primitive::Polygon:
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return shading_enable || !raw_texture_enable;
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return shading_enable || (texture_enable && !raw_texture_enable);
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case Primitive::Line:
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case Primitive::Line:
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return true;
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return true;
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