Various warning fixes

This commit is contained in:
Connor McLaughlin
2021-02-06 19:19:55 +10:00
parent 3c910782ca
commit 701edb335a
28 changed files with 142 additions and 137 deletions

View File

@ -361,7 +361,7 @@ void UpdateFastmemViews(CPUFastmemMode mode, bool isolate_cache)
u8* page_address = map_address + (i * HOST_PAGE_SIZE);
if (!m_memory_arena.SetPageProtection(page_address, HOST_PAGE_SIZE, true, false, false))
{
Log_ErrorPrintf("Failed to write-protect code page at %p");
Log_ErrorPrintf("Failed to write-protect code page at %p", page_address);
return;
}
}
@ -504,7 +504,7 @@ void SetCodePageFastmemProtection(u32 page_index, bool writable)
if (!m_memory_arena.SetPageProtection(page_address, HOST_PAGE_SIZE, true, writable, false))
{
Log_ErrorPrintf("Failed to %s code page %u (0x%08X) @ %p", writable ? "unprotect" : "protect", page_index,
page_index * HOST_PAGE_SIZE, page_address);
page_index * static_cast<u32>(HOST_PAGE_SIZE), page_address);
}
}
@ -1421,8 +1421,6 @@ ALWAYS_INLINE_RELEASE static void WriteICache(VirtualMemoryAddress address, u32
static void WriteCacheControl(u32 value)
{
Log_DevPrintf("Cache control <- 0x%08X", value);
CacheControl changed_bits{g_state.cache_control.bits ^ value};
g_state.cache_control.bits = value;
}

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@ -1213,10 +1213,10 @@ void CheatCode::Apply() const
index += 2;
}
break;
case InstructionCode::ExtFindAndReplace:
{
if ((index + 4) >= instructions.size())
{
Log_ErrorPrintf("Incomplete find/replace instruction");
@ -1225,82 +1225,98 @@ void CheatCode::Apply() const
const Instruction& inst2 = instructions[index + 1];
const Instruction& inst3 = instructions[index + 2];
const Instruction& inst4 = instructions[index + 3];
const Instruction& inst5 = instructions[index + 4];
const Instruction& inst5 = instructions[index + 4];
const u32 offset = Truncate16(inst.value32 & 0x0000FFFFu) << 1;
const u8 wildcard = Truncate8((inst.value32 & 0x00FF0000u) >> 16);
const u32 minaddress = inst.address - offset;
const u32 maxaddress = inst.address + offset;
const u8 f1 = Truncate8((inst2.first & 0xFF000000u) >> 24);
const u8 f2 = Truncate8((inst2.first & 0x00FF0000u) >> 16);
const u8 f3 = Truncate8((inst2.first & 0x0000FF00u) >> 8);
const u8 f4 = Truncate8 (inst2.first & 0x000000FFu);
const u8 f5 = Truncate8((inst2.value32 & 0xFF000000u) >> 24);
const u8 f6 = Truncate8((inst2.value32 & 0x00FF0000u) >> 16);
const u8 f7 = Truncate8((inst2.value32 & 0x0000FF00u) >> 8);
const u8 f8 = Truncate8 (inst2.value32 & 0x000000FFu);
const u8 f9 = Truncate8((inst3.first & 0xFF000000u) >> 24);
const u8 f1 = Truncate8((inst2.first & 0xFF000000u) >> 24);
const u8 f2 = Truncate8((inst2.first & 0x00FF0000u) >> 16);
const u8 f3 = Truncate8((inst2.first & 0x0000FF00u) >> 8);
const u8 f4 = Truncate8(inst2.first & 0x000000FFu);
const u8 f5 = Truncate8((inst2.value32 & 0xFF000000u) >> 24);
const u8 f6 = Truncate8((inst2.value32 & 0x00FF0000u) >> 16);
const u8 f7 = Truncate8((inst2.value32 & 0x0000FF00u) >> 8);
const u8 f8 = Truncate8(inst2.value32 & 0x000000FFu);
const u8 f9 = Truncate8((inst3.first & 0xFF000000u) >> 24);
const u8 f10 = Truncate8((inst3.first & 0x00FF0000u) >> 16);
const u8 f11 = Truncate8((inst3.first & 0x0000FF00u) >> 8);
const u8 f12 = Truncate8 (inst3.first & 0x000000FFu);
const u8 f12 = Truncate8(inst3.first & 0x000000FFu);
const u8 f13 = Truncate8((inst3.value32 & 0xFF000000u) >> 24);
const u8 f14 = Truncate8((inst3.value32 & 0x00FF0000u) >> 16);
const u8 f15 = Truncate8((inst3.value32 & 0x0000FF00u) >> 8);
const u8 f16 = Truncate8 (inst3.value32 & 0x000000FFu);
const u8 r1 = Truncate8((inst4.first & 0xFF000000u) >> 24);
const u8 r2 = Truncate8((inst4.first & 0x00FF0000u) >> 16);
const u8 r3 = Truncate8((inst4.first & 0x0000FF00u) >> 8);
const u8 r4 = Truncate8 (inst4.first & 0x000000FFu);
const u8 r5 = Truncate8((inst4.value32 & 0xFF000000u) >> 24);
const u8 r6 = Truncate8((inst4.value32 & 0x00FF0000u) >> 16);
const u8 r7 = Truncate8((inst4.value32 & 0x0000FF00u) >> 8);
const u8 r8 = Truncate8 (inst4.value32 & 0x000000FFu);
const u8 r9 = Truncate8((inst5.first & 0xFF000000u) >> 24);
const u8 f16 = Truncate8(inst3.value32 & 0x000000FFu);
const u8 r1 = Truncate8((inst4.first & 0xFF000000u) >> 24);
const u8 r2 = Truncate8((inst4.first & 0x00FF0000u) >> 16);
const u8 r3 = Truncate8((inst4.first & 0x0000FF00u) >> 8);
const u8 r4 = Truncate8(inst4.first & 0x000000FFu);
const u8 r5 = Truncate8((inst4.value32 & 0xFF000000u) >> 24);
const u8 r6 = Truncate8((inst4.value32 & 0x00FF0000u) >> 16);
const u8 r7 = Truncate8((inst4.value32 & 0x0000FF00u) >> 8);
const u8 r8 = Truncate8(inst4.value32 & 0x000000FFu);
const u8 r9 = Truncate8((inst5.first & 0xFF000000u) >> 24);
const u8 r10 = Truncate8((inst5.first & 0x00FF0000u) >> 16);
const u8 r11 = Truncate8((inst5.first & 0x0000FF00u) >> 8);
const u8 r12 = Truncate8 (inst5.first & 0x000000FFu);
const u8 r12 = Truncate8(inst5.first & 0x000000FFu);
const u8 r13 = Truncate8((inst5.value32 & 0xFF000000u) >> 24);
const u8 r14 = Truncate8((inst5.value32 & 0x00FF0000u) >> 16);
const u8 r15 = Truncate8((inst5.value32 & 0x0000FF00u) >> 8);
const u8 r16 = Truncate8 (inst5.value32 & 0x000000FFu);
for (u32 address = minaddress;address<=maxaddress;address+=2)
const u8 r16 = Truncate8(inst5.value32 & 0x000000FFu);
for (u32 address = minaddress; address <= maxaddress; address += 2)
{
if ((DoMemoryRead<u8>(address )==f1 || f1 == wildcard) &&
(DoMemoryRead<u8>(address+1 )==f2 || f2 == wildcard) &&
(DoMemoryRead<u8>(address+2 )==f3 || f3 == wildcard) &&
(DoMemoryRead<u8>(address+3 )==f4 || f4 == wildcard) &&
(DoMemoryRead<u8>(address+4 )==f5 || f5 == wildcard) &&
(DoMemoryRead<u8>(address+5 )==f6 || f6 == wildcard) &&
(DoMemoryRead<u8>(address+6 )==f7 || f7 == wildcard) &&
(DoMemoryRead<u8>(address+7 )==f8 || f8 == wildcard) &&
(DoMemoryRead<u8>(address+8 )==f9 || f9 == wildcard) &&
(DoMemoryRead<u8>(address+9 )==f10|| f10 == wildcard) &&
(DoMemoryRead<u8>(address+10)==f11|| f11 == wildcard) &&
(DoMemoryRead<u8>(address+11)==f12|| f12 == wildcard) &&
(DoMemoryRead<u8>(address+12)==f13|| f13 == wildcard) &&
(DoMemoryRead<u8>(address+13)==f14|| f14 == wildcard) &&
(DoMemoryRead<u8>(address+14)==f15|| f15 == wildcard) &&
(DoMemoryRead<u8>(address+15)==f16|| f16 == wildcard))
if ((DoMemoryRead<u8>(address) == f1 || f1 == wildcard) &&
(DoMemoryRead<u8>(address + 1) == f2 || f2 == wildcard) &&
(DoMemoryRead<u8>(address + 2) == f3 || f3 == wildcard) &&
(DoMemoryRead<u8>(address + 3) == f4 || f4 == wildcard) &&
(DoMemoryRead<u8>(address + 4) == f5 || f5 == wildcard) &&
(DoMemoryRead<u8>(address + 5) == f6 || f6 == wildcard) &&
(DoMemoryRead<u8>(address + 6) == f7 || f7 == wildcard) &&
(DoMemoryRead<u8>(address + 7) == f8 || f8 == wildcard) &&
(DoMemoryRead<u8>(address + 8) == f9 || f9 == wildcard) &&
(DoMemoryRead<u8>(address + 9) == f10 || f10 == wildcard) &&
(DoMemoryRead<u8>(address + 10) == f11 || f11 == wildcard) &&
(DoMemoryRead<u8>(address + 11) == f12 || f12 == wildcard) &&
(DoMemoryRead<u8>(address + 12) == f13 || f13 == wildcard) &&
(DoMemoryRead<u8>(address + 13) == f14 || f14 == wildcard) &&
(DoMemoryRead<u8>(address + 14) == f15 || f15 == wildcard) &&
(DoMemoryRead<u8>(address + 15) == f16 || f16 == wildcard))
{
if (r1 != wildcard) DoMemoryWrite<u8>(address , r1 );
if (r2 != wildcard) DoMemoryWrite<u8>(address+1 , r2 );
if (r3 != wildcard) DoMemoryWrite<u8>(address+2 , r3 );
if (r4 != wildcard) DoMemoryWrite<u8>(address+3 , r4 );
if (r5 != wildcard) DoMemoryWrite<u8>(address+4 , r5 );
if (r6 != wildcard) DoMemoryWrite<u8>(address+5 , r6 );
if (r7 != wildcard) DoMemoryWrite<u8>(address+6 , r7 );
if (r8 != wildcard) DoMemoryWrite<u8>(address+7 , r8 );
if (r9 != wildcard) DoMemoryWrite<u8>(address+8 , r9 );
if (r10 != wildcard) DoMemoryWrite<u8>(address+9 , r10);
if (r11 != wildcard) DoMemoryWrite<u8>(address+10, r11);
if (r12 != wildcard) DoMemoryWrite<u8>(address+11, r12);
if (r13 != wildcard) DoMemoryWrite<u8>(address+12, r13);
if (r14 != wildcard) DoMemoryWrite<u8>(address+13, r14);
if (r15 != wildcard) DoMemoryWrite<u8>(address+14, r15);
if (r16 != wildcard) DoMemoryWrite<u8>(address+15, r16);
address=address+15;
}
if (r1 != wildcard)
DoMemoryWrite<u8>(address, r1);
if (r2 != wildcard)
DoMemoryWrite<u8>(address + 1, r2);
if (r3 != wildcard)
DoMemoryWrite<u8>(address + 2, r3);
if (r4 != wildcard)
DoMemoryWrite<u8>(address + 3, r4);
if (r5 != wildcard)
DoMemoryWrite<u8>(address + 4, r5);
if (r6 != wildcard)
DoMemoryWrite<u8>(address + 5, r6);
if (r7 != wildcard)
DoMemoryWrite<u8>(address + 6, r7);
if (r8 != wildcard)
DoMemoryWrite<u8>(address + 7, r8);
if (r9 != wildcard)
DoMemoryWrite<u8>(address + 8, r9);
if (r10 != wildcard)
DoMemoryWrite<u8>(address + 9, r10);
if (r11 != wildcard)
DoMemoryWrite<u8>(address + 10, r11);
if (r12 != wildcard)
DoMemoryWrite<u8>(address + 11, r12);
if (r13 != wildcard)
DoMemoryWrite<u8>(address + 12, r13);
if (r14 != wildcard)
DoMemoryWrite<u8>(address + 13, r14);
if (r15 != wildcard)
DoMemoryWrite<u8>(address + 14, r15);
if (r16 != wildcard)
DoMemoryWrite<u8>(address + 15, r16);
address = address + 15;
}
}
index += 5;
}
@ -1488,7 +1504,7 @@ void CheatCode::Apply() const
}
else
{
Log_ErrorPrintf("Invalid command in second slide parameter 0x%02hhX", write_type);
Log_ErrorPrintf("Invalid command in second slide parameter 0x%02X", static_cast<unsigned>(write_type));
}
index += 2;
@ -1571,8 +1587,8 @@ void CheatCode::ApplyOnDisable() const
case InstructionCode::MemoryCopy:
index += 2;
break;
case InstructionCode::ExtFindAndReplace:
index += 5;
case InstructionCode::ExtFindAndReplace:
index += 5;
break;
// for conditionals, we don't want to skip over in case it changed at some point
case InstructionCode::ExtCompareEqual32:

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@ -788,7 +788,7 @@ void ShutdownFastmem()
Common::PageFaultHandler::HandlerResult MMapPageFaultHandler(void* exception_pc, void* fault_address, bool is_write)
{
if (static_cast<u8*>(fault_address) < g_state.fastmem_base ||
(static_cast<u8*>(fault_address) - g_state.fastmem_base) >= Bus::FASTMEM_REGION_SIZE)
(static_cast<u8*>(fault_address) - g_state.fastmem_base) >= static_cast<ptrdiff_t>(Bus::FASTMEM_REGION_SIZE))
{
return Common::PageFaultHandler::HandlerResult::ExecuteNextHandler;
}

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@ -47,7 +47,6 @@ ALWAYS_INLINE u32 GetICacheFillTagForAddress(VirtualMemoryAddress address)
}
ALWAYS_INLINE u32 GetICacheTagMaskForAddress(VirtualMemoryAddress address)
{
const u32 offset = (address >> 2) & 0x03u;
static const u32 mask[4] = {ICACHE_TAG_ADDRESS_MASK | 1, ICACHE_TAG_ADDRESS_MASK | 2, ICACHE_TAG_ADDRESS_MASK | 4,
ICACHE_TAG_ADDRESS_MASK | 8};
return mask[(address >> 2) & 0x03u];

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@ -202,11 +202,13 @@ void CodeGenerator::EmitBeginBlock()
// Save the link register, since we'll be calling functions.
const bool link_reg_allocated = m_register_cache.AllocateHostReg(30);
DebugAssert(link_reg_allocated);
UNREFERENCED_VARIABLE(link_reg_allocated);
m_register_cache.AssumeCalleeSavedRegistersAreSaved();
// Store the CPU struct pointer. TODO: make this better.
const bool cpu_reg_allocated = m_register_cache.AllocateHostReg(RCPUPTR);
DebugAssert(cpu_reg_allocated);
UNREFERENCED_VARIABLE(cpu_reg_allocated);
// If there's loadstore instructions, preload the fastmem base.
if (m_block->contains_loadstore_instructions)

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@ -127,7 +127,7 @@ static std::optional<std::string> Cmd$g(const std::string_view& data)
}
// Pad with dummy data (FP registers stuff).
for (int i = 0; i < NUM_GDB_REGISTERS - REGISTERS.size(); i++) {
for (int i = 0; i < NUM_GDB_REGISTERS - static_cast<int>(REGISTERS.size()); i++) {
ss << "00000000";
}
@ -150,7 +150,7 @@ static std::optional<std::string> Cmd$G(const std::string_view& data)
}
}
else {
Log_ErrorPrintf("Wrong payload size for 'G' command, expected %d got %d", NUM_GDB_REGISTERS*8, data.size());
Log_ErrorPrintf("Wrong payload size for 'G' command, expected %d got %zu", NUM_GDB_REGISTERS*8, data.size());
}
return { "" };
@ -291,7 +291,7 @@ std::string ProcessPacket(const std::string_view& data)
// Validate packet.
auto packet = DeserializePacket(trimmedData);
if (!packet) {
Log_ErrorPrintf("Malformed packet '%*s'", trimmedData.size(), trimmedData.data());
Log_ErrorPrintf("Malformed packet '%*s'", static_cast<int>(trimmedData.size()), trimmedData.data());
return "-";
}
@ -311,7 +311,7 @@ std::string ProcessPacket(const std::string_view& data)
}
if (!processed) {
Log_WarningPrintf("Failed to process packet '%*s'", trimmedData.size(), trimmedData.data());
Log_WarningPrintf("Failed to process packet '%*s'", static_cast<int>(trimmedData.size()), trimmedData.data());
}
return reply ? "+"+SerializePacket(*reply) : "+";
}

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@ -153,6 +153,7 @@ void GPUBackend::PushCommand(GPUBackendCommand* cmd)
{
const u32 new_write_ptr = m_command_fifo_write_ptr.fetch_add(cmd->size) + cmd->size;
DebugAssert(new_write_ptr <= COMMAND_QUEUE_SIZE);
UNREFERENCED_VARIABLE(new_write_ptr);
if (GetPendingCommandSize() >= THRESHOLD_TO_WAKE_GPU)
WakeGPUThread();
}

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@ -341,8 +341,8 @@ void GPU_HW_OpenGL::SetCapabilities(HostDisplay* host_display)
if (GLAD_GL_VERSION_4_3 || GLAD_GL_ES_VERSION_3_1 || GLAD_GL_ARB_shader_storage_buffer_object)
glGetInteger64v(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, &max_ssbo_size);
Log_InfoPrintf("Max shader storage buffer size: %lld", max_ssbo_size);
m_use_ssbo_for_vram_writes = (max_ssbo_size >= (VRAM_WIDTH * VRAM_HEIGHT * sizeof(u16)));
Log_InfoPrintf("Max shader storage buffer size: %" PRId64, max_ssbo_size);
m_use_ssbo_for_vram_writes = (max_ssbo_size >= static_cast<GLint64>(VRAM_WIDTH * VRAM_HEIGHT * sizeof(u16)));
if (m_use_ssbo_for_vram_writes)
{
Log_InfoPrintf("Using shader storage buffers for VRAM writes.");
@ -399,9 +399,8 @@ bool GPU_HW_OpenGL::CreateFramebuffer()
!m_vram_encoding_texture.Create(VRAM_WIDTH, VRAM_HEIGHT, 1, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, nullptr,
false) ||
!m_vram_encoding_texture.CreateFramebuffer() ||
!m_display_texture.Create(GPU_MAX_DISPLAY_WIDTH * m_resolution_scale,
GPU_MAX_DISPLAY_HEIGHT * m_resolution_scale, 1, GL_RGBA8, GL_RGBA,
GL_UNSIGNED_BYTE, nullptr, false) ||
!m_display_texture.Create(GPU_MAX_DISPLAY_WIDTH * m_resolution_scale, GPU_MAX_DISPLAY_HEIGHT * m_resolution_scale,
1, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, nullptr, false) ||
!m_display_texture.CreateFramebuffer())
{
return false;

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@ -8,7 +8,7 @@ GPU_HW_ShaderGen::GPU_HW_ShaderGen(HostDisplay::RenderAPI render_api, u32 resolu
GPUTextureFilter texture_filtering, bool uv_limits, bool pgxp_depth,
bool supports_dual_source_blend)
: ShaderGen(render_api, supports_dual_source_blend), m_resolution_scale(resolution_scale),
m_multisamples(multisamples), m_true_color(true_color), m_per_sample_shading(per_sample_shading),
m_multisamples(multisamples), m_per_sample_shading(per_sample_shading), m_true_color(true_color),
m_scaled_dithering(scaled_dithering), m_texture_filter(texture_filtering), m_uv_limits(uv_limits),
m_pgxp_depth(pgxp_depth)
{
@ -1343,7 +1343,7 @@ std::string GPU_HW_ShaderGen::GenerateAdaptiveDownsampleMipFragmentShader(bool f
WriteHeader(ss);
WriteCommonFunctions(ss);
DeclareTexture(ss, "samp0", 0, false);
DeclareUniformBuffer(ss, { "float2 u_uv_min", "float2 u_uv_max", "float2 u_rcp_resolution" }, true);
DeclareUniformBuffer(ss, {"float2 u_uv_min", "float2 u_uv_max", "float2 u_rcp_resolution"}, true);
DefineMacro(ss, "FIRST_PASS", first_pass);
// mipmap_energy.glsl ported from parallel-rsx.
@ -1402,7 +1402,8 @@ std::string GPU_HW_ShaderGen::GenerateAdaptiveDownsampleBlurFragmentShader()
WriteHeader(ss);
WriteCommonFunctions(ss);
DeclareTexture(ss, "samp0", 0, false);
DeclareUniformBuffer(ss, {"float2 u_uv_min", "float2 u_uv_max", "float2 u_rcp_resolution", "float sample_level"}, true);
DeclareUniformBuffer(ss, {"float2 u_uv_min", "float2 u_uv_max", "float2 u_rcp_resolution", "float sample_level"},
true);
// mipmap_blur.glsl ported from parallel-rsx.
DeclareFragmentEntryPoint(ss, 0, 1, {}, false, 1, false, false, false, false);

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@ -582,7 +582,6 @@ void GPU_SW::DispatchRenderCommand()
}
const GPURenderCommand rc{m_render_command.bits};
const bool dithering_enable = rc.IsDitheringEnabled() && m_GPUSTAT.dither_enable;
switch (rc.primitive)
{

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@ -44,7 +44,6 @@ void GPU_SW_Backend::DrawPolygon(const GPUBackendDrawPolygonCommand* cmd)
void GPU_SW_Backend::DrawRectangle(const GPUBackendDrawRectangleCommand* cmd)
{
const GPURenderCommand rc{cmd->rc.bits};
const bool dithering_enable = rc.IsDitheringEnabled() && cmd->draw_mode.dither_enable;
const DrawRectangleFunction DrawFunction =
GetDrawRectangleFunction(rc.texture_enable, rc.raw_texture_enable, rc.transparency_enable);
@ -68,9 +67,9 @@ constexpr GPU_SW_Backend::DitherLUT GPU_SW_Backend::ComputeDitherLUT()
{
for (u32 j = 0; j < DITHER_MATRIX_SIZE; j++)
{
for (s32 value = 0; value < DITHER_LUT_SIZE; value++)
for (u32 value = 0; value < DITHER_LUT_SIZE; value++)
{
const s32 dithered_value = (value + DITHER_MATRIX[i][j]) >> 3;
const s32 dithered_value = (static_cast<s32>(value) + DITHER_MATRIX[i][j]) >> 3;
lut[i][j][value] = static_cast<u8>((dithered_value < 0) ? 0 : ((dithered_value > 31) ? 31 : dithered_value));
}
}

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@ -13,8 +13,6 @@ enum : u32
VRAM_HEIGHT_MASK = VRAM_HEIGHT - 1,
TEXTURE_PAGE_WIDTH = 256,
TEXTURE_PAGE_HEIGHT = 256,
MAX_PRIMITIVE_WIDTH = 1024,
MAX_PRIMITIVE_HEIGHT = 512,
// In interlaced modes, we can exceed the 512 height of VRAM, up to 576 in PAL games.
GPU_MAX_DISPLAY_WIDTH = 720,
@ -23,6 +21,12 @@ enum : u32
DITHER_MATRIX_SIZE = 4
};
enum : s32
{
MAX_PRIMITIVE_WIDTH = 1024,
MAX_PRIMITIVE_HEIGHT = 512,
};
enum class GPUPrimitive : u8
{
Reserved = 0,

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@ -183,8 +183,8 @@ void HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, float*
{
switch (m_display_alignment)
{
case Alignment::LeftOrTop:
*out_top_padding = 0.0f;
case Alignment::RightOrBottom:
*out_top_padding = std::max<float>(static_cast<float>(window_height) - (display_height * scale), 0.0f);
break;
case Alignment::Center:
@ -192,8 +192,9 @@ void HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, float*
std::max<float>((static_cast<float>(window_height) - (display_height * scale)) / 2.0f, 0.0f);
break;
case Alignment::RightOrBottom:
*out_top_padding = std::max<float>(static_cast<float>(window_height) - (display_height * scale), 0.0f);
case Alignment::LeftOrTop:
default:
*out_top_padding = 0.0f;
break;
}
}
@ -209,8 +210,8 @@ void HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, float*
{
switch (m_display_alignment)
{
case Alignment::LeftOrTop:
*out_left_padding = 0.0f;
case Alignment::RightOrBottom:
*out_left_padding = std::max<float>(static_cast<float>(window_width) - (display_width * scale), 0.0f);
break;
case Alignment::Center:
@ -218,8 +219,9 @@ void HostDisplay::CalculateDrawRect(s32 window_width, s32 window_height, float*
std::max<float>((static_cast<float>(window_width) - (display_width * scale)) / 2.0f, 0.0f);
break;
case Alignment::RightOrBottom:
*out_left_padding = std::max<float>(static_cast<float>(window_width) - (display_width * scale), 0.0f);
case Alignment::LeftOrTop:
default:
*out_left_padding = 0.0f;
break;
}
}

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@ -514,10 +514,6 @@ DiscRegion GetRegionForExe(const char* path)
if (!fp)
return DiscRegion::Other;
std::fseek(fp.get(), 0, SEEK_END);
const u32 file_size = static_cast<u32>(std::ftell(fp.get()));
std::fseek(fp.get(), 0, SEEK_SET);
BIOS::PSEXEHeader header;
if (std::fread(&header, sizeof(header), 1, fp.get()) != 1)
return DiscRegion::Other;
@ -2086,7 +2082,7 @@ bool SaveRewindState()
s_rewind_states.push_back(std::move(mss));
Log_DevPrintf("Saved rewind state (%llu bytes, took %.4f ms)", s_rewind_states.back().state_stream->GetSize(),
Log_DevPrintf("Saved rewind state (%" PRIu64 " bytes, took %.4f ms)", s_rewind_states.back().state_stream->GetSize(),
save_timer.GetTimeMilliseconds());
return true;

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@ -371,8 +371,8 @@ bool DoState(StateWrapper& sw)
TimingEvent::TimingEvent(std::string name, TickCount period, TickCount interval, TimingEventCallback callback,
void* callback_param)
: m_downcount(interval), m_time_since_last_run(0), m_period(period), m_interval(interval), m_callback(callback),
m_callback_param(callback_param), m_name(std::move(name)), m_active(false)
: m_callback(callback), m_callback_param(callback_param), m_downcount(interval), m_time_since_last_run(0),
m_period(period), m_interval(interval), m_name(std::move(name))
{
}

View File

@ -67,7 +67,7 @@ public:
TickCount m_time_since_last_run;
TickCount m_period;
TickCount m_interval;
bool m_active;
bool m_active = false;
std::string m_name;
};