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INISettingsInterface: Make constructor parameter a std::string
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@ -265,7 +265,7 @@ void SDLHostInterface::RunLater(std::function<void()> callback)
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void SDLHostInterface::SaveSettings()
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{
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INISettingsInterface si(GetSettingsFileName().c_str());
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INISettingsInterface si(GetSettingsFileName());
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m_settings_copy.Save(si);
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}
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@ -295,7 +295,7 @@ std::unique_ptr<SDLHostInterface> SDLHostInterface::Create()
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std::unique_ptr<SDLHostInterface> intf = std::make_unique<SDLHostInterface>();
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// Settings need to be loaded prior to creating the window for OpenGL bits.
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INISettingsInterface si(intf->GetSettingsFileName().c_str());
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INISettingsInterface si(intf->GetSettingsFileName());
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intf->m_settings_copy.Load(si);
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intf->m_settings = intf->m_settings_copy;
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intf->m_fullscreen = intf->m_settings_copy.start_fullscreen;
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