GPU: Simplify 480i mode handling in CRTC

This commit is contained in:
Connor McLaughlin
2019-11-14 00:58:15 +10:00
parent b48accf0bf
commit 7152d54104
5 changed files with 20 additions and 13 deletions

View File

@ -336,8 +336,9 @@ void GPU::UpdateCRTCConfig()
// check for a change in resolution
const u32 old_horizontal_resolution = cs.display_width;
const u32 old_vertical_resolution = cs.display_height;
const u32 visible_lines = cs.regs.Y2 - cs.regs.Y1;
cs.display_width = std::max<u32>((cs.regs.X2 - cs.regs.X1) / cs.dot_clock_divider, 1);
cs.display_height = cs.regs.Y2 - cs.regs.Y1;
cs.display_height = visible_lines << BoolToUInt8(m_GPUSTAT.In480iMode());
if (cs.display_width != old_horizontal_resolution || cs.display_height != old_vertical_resolution)
Log_InfoPrintf("Visible resolution is now %ux%u", cs.display_width, cs.display_height);
@ -354,7 +355,7 @@ void GPU::UpdateCRTCConfig()
// Convert active dots/lines to time.
const float visible_dots_per_scanline = static_cast<float>(cs.display_width);
const float horizontal_active_time = horizontal_period * visible_dots_per_scanline;
const float vertical_active_time = horizontal_active_time * static_cast<float>(cs.display_height);
const float vertical_active_time = horizontal_active_time * static_cast<float>(visible_lines);
// Use the reference active time/lines for the signal to work out the border area, and thus aspect ratio
// transformation for the active area in our framebuffer. For the purposes of these calculations, we're assuming
@ -435,11 +436,18 @@ void GPU::Execute(TickCount ticks)
// start the new frame
m_crtc_state.current_scanline = 0;
if (m_GPUSTAT.vertical_interlace & m_GPUSTAT.vertical_resolution)
// switch fields for interlaced modes
if (m_GPUSTAT.vertical_interlace)
{
// extra line for NTSC
m_crtc_state.current_scanline = BoolToUInt32(m_GPUSTAT.drawing_even_line);
m_GPUSTAT.drawing_even_line ^= true;
m_GPUSTAT.interlaced_field ^= true;
m_crtc_state.current_scanline = BoolToUInt32(m_GPUSTAT.interlaced_field);
if (m_GPUSTAT.vertical_resolution)
m_GPUSTAT.drawing_even_line = m_GPUSTAT.interlaced_field;
}
else
{
m_GPUSTAT.interlaced_field = false;
}
}
@ -464,7 +472,7 @@ void GPU::Execute(TickCount ticks)
}
// alternating even line bit in 240-line mode
if (!(m_GPUSTAT.vertical_interlace & m_GPUSTAT.vertical_resolution))
if (!m_GPUSTAT.In480iMode())
m_GPUSTAT.drawing_even_line = ConvertToBoolUnchecked(m_crtc_state.current_scanline & u32(1));
}