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Remove YBaseLib dependency
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@ -1,5 +1,5 @@
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#include "gpu_sw.h"
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#include "YBaseLib/Assert.h"
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#include "common/assert.h"
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#include "host_display.h"
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#include "system.h"
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#include <algorithm>
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@ -593,7 +593,7 @@ void GPU_SW::ShadePixel(u32 x, u32 y, u8 color_r, u8 color_g, u8 color_b, u8 tex
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}
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else
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{
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UNREFERENCED_PARAMETER(transparent);
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UNREFERENCED_VARIABLE(transparent);
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}
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const u16 mask_and = m_GPUSTAT.GetMaskAND();
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