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HostInterface: Save default setting to AspectRatio, not PixelAspectRatio
Fixes inconsistency with default settings saving to PixelAspectRatio, but loading from AspectRatio instead. PixelAspectRatio was not being used elsewhere.
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@ -342,7 +342,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetBoolValue("GPU", "ForceNTSCTimings", false);
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si.SetStringValue("Display", "CropMode", "Overscan");
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si.SetStringValue("Display", "PixelAspectRatio", "4:3");
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si.SetStringValue("Display", "AspectRatio", "4:3");
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si.SetBoolValue("Display", "LinearFiltering", true);
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si.SetBoolValue("Display", "IntegerScaling", false);
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si.SetBoolValue("Display", "ShowOSDMessages", true);
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