FrontendCommon: Add GPU enumeration methods to D3D11/Vulkan host displays

This commit is contained in:
Connor McLaughlin
2020-06-20 03:33:49 +10:00
parent 85edbce3ca
commit 7fce9b102e
4 changed files with 85 additions and 0 deletions

View File

@ -62,6 +62,8 @@ public:
void ResizeSwapChain(u32 new_width, u32 new_height);
void DestroySwapChain();
static std::vector<std::string> EnumerateAdapterNames();
private:
struct PushConstants
{