GPU/Vulkan: Invalidate display framebuffer where possible

This commit is contained in:
Connor McLaughlin
2021-06-11 11:50:20 +10:00
parent 51fb23c850
commit 8407610e42
2 changed files with 15 additions and 9 deletions

View File

@ -83,7 +83,8 @@ private:
VkRenderPass m_vram_render_pass = VK_NULL_HANDLE;
VkRenderPass m_vram_update_depth_render_pass = VK_NULL_HANDLE;
VkRenderPass m_display_render_pass = VK_NULL_HANDLE;
VkRenderPass m_display_load_render_pass = VK_NULL_HANDLE;
VkRenderPass m_display_discard_render_pass = VK_NULL_HANDLE;
VkRenderPass m_vram_readback_render_pass = VK_NULL_HANDLE;
VkDescriptorSetLayout m_batch_descriptor_set_layout = VK_NULL_HANDLE;