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dep/cubeb: Sync to 19fcbef
And apply PR #740 (Re-enable and polish IAudioClient3 to achieve lower latencies). `*latency_frames = min_period;` in wasapi_get_min_latency was changed to `*latency_frames = hns_to_frames(params.rate, min_period_rt);`, as otherwise it reports in mixer frames, not stream frames.
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@ -37,15 +37,15 @@ target_include_directories(cubeb
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PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include> $<INSTALL_INTERFACE:include>
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)
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add_library(speex OBJECT subprojects/speex/resample.c)
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set_target_properties(speex PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
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target_include_directories(speex INTERFACE subprojects)
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target_compile_definitions(speex PUBLIC
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OUTSIDE_SPEEX
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FLOATING_POINT
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EXPORT=
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RANDOM_PREFIX=speex
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)
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add_library(speex OBJECT subprojects/speex/resample.c)
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set_target_properties(speex PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
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target_include_directories(speex INTERFACE subprojects)
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target_compile_definitions(speex PUBLIC
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OUTSIDE_SPEEX
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FLOATING_POINT
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EXPORT=
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RANDOM_PREFIX=speex
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)
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# $<BUILD_INTERFACE:> required because of https://gitlab.kitware.com/cmake/cmake/-/issues/15415
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target_link_libraries(cubeb PRIVATE $<BUILD_INTERFACE:speex>)
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@ -58,17 +58,20 @@ find_package(Threads)
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target_link_libraries(cubeb PRIVATE Threads::Threads)
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if(LAZY_LOAD_LIBS)
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if(NOT APPLE AND NOT WIN32)
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# Skip checks on MacOS because it takes ages in XCode.
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check_include_files(pulse/pulseaudio.h USE_PULSE)
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check_include_files(alsa/asoundlib.h USE_ALSA)
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check_include_files(jack/jack.h USE_JACK)
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check_include_files(sndio.h USE_SNDIO)
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if(NOT APPLE AND NOT WIN32) # Skip checks on MacOS because it takes ages in XCode.
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check_include_files(pulse/pulseaudio.h USE_PULSE)
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check_include_files(alsa/asoundlib.h USE_ALSA)
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check_include_files(jack/jack.h USE_JACK)
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check_include_files(sndio.h USE_SNDIO)
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if(USE_PULSE OR USE_ALSA OR USE_JACK OR USE_SNDIO)
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target_link_libraries(cubeb PRIVATE ${CMAKE_DL_LIBS})
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if(USE_PULSE OR USE_ALSA OR USE_JACK OR USE_SNDIO OR USE_AAUDIO)
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target_link_libraries(cubeb PRIVATE ${CMAKE_DL_LIBS})
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if(ANDROID)
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target_compile_definitions(cubeb PRIVATE __ANDROID_UNAVAILABLE_SYMBOLS_ARE_WEAK__)
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endif()
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endif()
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endif()
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elseif(NOT APPLE AND NOT WIN32)
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@ -123,56 +126,56 @@ if(USE_SNDIO)
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endif()
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if(APPLE)
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check_include_files(AudioUnit/AudioUnit.h USE_AUDIOUNIT)
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if(USE_AUDIOUNIT)
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target_sources(cubeb PRIVATE
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src/cubeb_audiounit.cpp
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src/cubeb_osx_run_loop.cpp)
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target_compile_definitions(cubeb PRIVATE USE_AUDIOUNIT)
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target_link_libraries(cubeb PRIVATE "-framework AudioUnit" "-framework CoreAudio" "-framework CoreServices")
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endif()
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check_include_files(AudioUnit/AudioUnit.h USE_AUDIOUNIT)
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if(USE_AUDIOUNIT)
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target_sources(cubeb PRIVATE
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src/cubeb_audiounit.cpp
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src/cubeb_osx_run_loop.cpp)
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target_compile_definitions(cubeb PRIVATE USE_AUDIOUNIT)
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target_link_libraries(cubeb PRIVATE "-framework AudioUnit" "-framework CoreAudio" "-framework CoreServices")
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endif()
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endif()
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if(WIN32)
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check_include_files(audioclient.h USE_WASAPI)
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if(USE_WASAPI)
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target_sources(cubeb PRIVATE
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src/cubeb_wasapi.cpp)
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target_compile_definitions(cubeb PRIVATE USE_WASAPI)
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target_link_libraries(cubeb PRIVATE avrt ole32 ksuser)
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endif()
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check_include_files(audioclient.h USE_WASAPI)
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if(USE_WASAPI)
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target_sources(cubeb PRIVATE
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src/cubeb_wasapi.cpp)
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target_compile_definitions(cubeb PRIVATE USE_WASAPI)
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target_link_libraries(cubeb PRIVATE ole32 ksuser)
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endif()
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check_include_files("windows.h;mmsystem.h" USE_WINMM)
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if(USE_WINMM)
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target_sources(cubeb PRIVATE
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src/cubeb_winmm.c)
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target_compile_definitions(cubeb PRIVATE USE_WINMM)
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target_link_libraries(cubeb PRIVATE winmm)
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endif()
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check_include_files("windows.h;mmsystem.h" USE_WINMM)
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if(USE_WINMM)
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target_sources(cubeb PRIVATE
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src/cubeb_winmm.c)
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target_compile_definitions(cubeb PRIVATE USE_WINMM)
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target_link_libraries(cubeb PRIVATE winmm)
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endif()
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endif()
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if(NOT WIN32 AND NOT APPLE)
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check_include_files(sys/soundcard.h HAVE_SYS_SOUNDCARD_H)
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if(HAVE_SYS_SOUNDCARD_H)
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try_compile(USE_OSS "${PROJECT_BINARY_DIR}/compile_tests"
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${PROJECT_SOURCE_DIR}/cmake/compile_tests/oss_is_v4.c)
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if(USE_OSS)
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# strlcpy is not available on BSD systems that use glibc,
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# like Debian kfreebsd, so try using libbsd if available
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include(CheckSymbolExists)
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check_symbol_exists(strlcpy string.h HAVE_STRLCPY)
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if(NOT HAVE_STRLCPY)
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pkg_check_modules(libbsd-overlay IMPORTED_TARGET libbsd-overlay)
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if(libbsd-overlay_FOUND)
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target_link_libraries(cubeb PRIVATE PkgConfig::libbsd-overlay)
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set(HAVE_STRLCPY true)
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endif()
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endif()
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if (HAVE_STRLCPY)
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target_sources(cubeb PRIVATE
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src/cubeb_oss.c)
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target_compile_definitions(cubeb PRIVATE USE_OSS)
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check_include_files(sys/soundcard.h HAVE_SYS_SOUNDCARD_H)
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if(HAVE_SYS_SOUNDCARD_H)
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try_compile(USE_OSS "${PROJECT_BINARY_DIR}/compile_tests"
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${PROJECT_SOURCE_DIR}/cmake/compile_tests/oss_is_v4.c)
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if(USE_OSS)
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# strlcpy is not available on BSD systems that use glibc,
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# like Debian kfreebsd, so try using libbsd if available
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include(CheckSymbolExists)
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check_symbol_exists(strlcpy string.h HAVE_STRLCPY)
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if(NOT HAVE_STRLCPY)
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pkg_check_modules(libbsd-overlay IMPORTED_TARGET libbsd-overlay)
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if(libbsd-overlay_FOUND)
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target_link_libraries(cubeb PRIVATE PkgConfig::libbsd-overlay)
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set(HAVE_STRLCPY true)
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endif()
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endif()
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if (HAVE_STRLCPY)
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target_sources(cubeb PRIVATE
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src/cubeb_oss.c)
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target_compile_definitions(cubeb PRIVATE USE_OSS)
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endif()
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endif()
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endif()
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endif()
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