Path: Unicode handling and tests for SanitizeFileName

This commit is contained in:
Connor McLaughlin 2022-07-30 21:46:14 +10:00
parent 12875cbcac
commit 89659db7ee
9 changed files with 131 additions and 51 deletions

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@ -222,4 +222,20 @@ TEST(FileSystem, ChangeFileName)
#else #else
ASSERT_EQ(Path::ChangeFileName("/foo/bar", "baz"), "/foo/baz"); ASSERT_EQ(Path::ChangeFileName("/foo/bar", "baz"), "/foo/baz");
#endif #endif
}
TEST(FileSystem, SanitizeFileName)
{
ASSERT_EQ(Path::SanitizeFileName(u8"foo"), u8"foo");
ASSERT_EQ(Path::SanitizeFileName(u8"foo/bar"), u8"foo_bar");
ASSERT_EQ(Path::SanitizeFileName(u8"f🙃o"), u8"f🙃o");
ASSERT_EQ(Path::SanitizeFileName(u8"ŻąłóРстуぬねのはen🍪⟑η∏☉ⴤ∩₲ ₱⟑♰⫳🐱"), u8"ŻąłóРстуぬねのはen🍪⟑η∏☉ⴤ∩₲ ₱⟑♰⫳🐱");
#ifdef _WIN32
ASSERT_EQ(Path::SanitizeFileName(u8"foo:"), u8"foo_");
ASSERT_EQ(Path::SanitizeFileName(u8"foo:bar."), u8"foo_bar_");
ASSERT_EQ(Path::SanitizeFileName(u8"foo\\bar"), u8"foo_bar");
ASSERT_EQ(Path::SanitizeFileName(u8"foo>bar"), u8"foo_bar");
ASSERT_EQ(Path::SanitizeFileName(u8"foo\\bar", false), u8"foo\\bar");
#endif
ASSERT_EQ(Path::SanitizeFileName(u8"foo/bar", false), u8"foo/bar");
} }

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@ -98,7 +98,7 @@ bool Event::TryWait(u32 timeout_in_ms)
EnterCriticalSection(&m_cs); EnterCriticalSection(&m_cs);
while (!m_signaled.load() && (GetTickCount() - start) < timeout_in_ms) while (!m_signaled.load() && (GetTickCount() - start) < timeout_in_ms)
SleepConditionVariableCS(&m_cv, &m_cs, INFINITE); SleepConditionVariableCS(&m_cv, &m_cs, timeout_in_ms);
const bool result = m_signaled.load(); const bool result = m_signaled.load();

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@ -60,16 +60,28 @@ static std::time_t ConvertFileTimeToUnixTime(const FILETIME& ft)
} }
#endif #endif
static inline bool FileSystemCharacterIsSane(char c, bool StripSlashes) static inline bool FileSystemCharacterIsSane(char32_t c, bool strip_slashes)
{ {
if (!(c >= 'a' && c <= 'z') && !(c >= 'A' && c <= 'Z') && !(c >= '0' && c <= '9') && c != ' ' && c != ' ' && #ifdef _WIN32
c != '_' && c != '-' && c != '.') // https://docs.microsoft.com/en-gb/windows/win32/fileio/naming-a-file?redirectedfrom=MSDN#naming-conventions
{ if ((c == U'/' || c == U'\\') && strip_slashes)
if (!StripSlashes && (c == '/' || c == '\\')) return false;
return true;
if (c == U'<' || c == U'>' || c == U':' || c == U'"' || c == U'|' || c == U'?' || c == U'*' || c == U'0' ||
c <= static_cast<char32_t>(31))
{
return false; return false;
} }
#else
if (c == '/' && strip_slashes)
return false;
// macos doesn't allow colons, apparently
#ifdef __APPLE__
if (c == U':')
return false;
#endif
#endif
return true; return true;
} }
@ -117,39 +129,27 @@ static inline void PathAppendString(std::string& dst, const T& src)
} }
} }
void Path::SanitizeFileName(char* Destination, u32 cbDestination, const char* FileName, bool StripSlashes /* = true */) std::string Path::SanitizeFileName(const std::string_view& str, bool strip_slashes /* = true */)
{ {
u32 i; std::string ret;
u32 fileNameLength = static_cast<u32>(std::strlen(FileName)); ret.reserve(str.length());
if (FileName == Destination) size_t pos = 0;
while (pos < str.length())
{ {
for (i = 0; i < fileNameLength; i++) char32_t ch;
{ pos += StringUtil::DecodeUTF8(str, pos, &ch);
if (!FileSystemCharacterIsSane(FileName[i], StripSlashes)) ch = FileSystemCharacterIsSane(ch, strip_slashes) ? ch : U'_';
Destination[i] = '_'; StringUtil::EncodeAndAppendUTF8(ret, ch);
}
} }
else
{
for (i = 0; i < fileNameLength && i < cbDestination; i++)
{
if (FileSystemCharacterIsSane(FileName[i], StripSlashes))
Destination[i] = FileName[i];
else
Destination[i] = '_';
}
}
}
void Path::SanitizeFileName(std::string& Destination, bool StripSlashes /* = true*/) #ifdef _WIN32
{ // Windows: Can't end filename with a period.
const std::size_t len = Destination.length(); if (ret.length() > 0 && ret.back() == '.')
for (std::size_t i = 0; i < len; i++) ret.back() = '_';
{ #endif
if (!FileSystemCharacterIsSane(Destination[i], StripSlashes))
Destination[i] = '_'; return ret;
}
} }
bool Path::IsAbsolute(const std::string_view& path) bool Path::IsAbsolute(const std::string_view& path)

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@ -22,8 +22,7 @@ std::string Canonicalize(const std::string_view& path);
void Canonicalize(std::string* path); void Canonicalize(std::string* path);
/// Sanitizes a filename for use in a filesystem. /// Sanitizes a filename for use in a filesystem.
void SanitizeFileName(char* Destination, u32 cbDestination, const char* FileName, bool StripSlashes /* = true */); std::string SanitizeFileName(const std::string_view& str, bool strip_slashes = true);
void SanitizeFileName(std::string& Destination, bool StripSlashes = true);
/// Returns true if the specified path is an absolute path (C:\Path on Windows or /path on Unix). /// Returns true if the specified path is an absolute path (C:\Path on Windows or /path on Unix).
bool IsAbsolute(const std::string_view& path); bool IsAbsolute(const std::string_view& path);

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@ -295,25 +295,88 @@ bool StringUtil::ParseAssignmentString(const std::string_view& str, std::string_
return true; return true;
} }
void StringUtil::AppendUTF16CharacterToUTF8(std::string& s, u16 ch) void StringUtil::EncodeAndAppendUTF8(std::string& s, char32_t ch)
{ {
if (ch & 0xf800) if (ch <= 0x7F)
{ {
s.push_back(static_cast<char>(static_cast<u8>(0xe0 | static_cast<u8>(ch >> 12)))); s.push_back(static_cast<char>(static_cast<u8>(ch)));
}
else if (ch <= 0x07FF)
{
s.push_back(static_cast<char>(static_cast<u8>(0xc0 | static_cast<u8>((ch >> 6) & 0x1f))));
s.push_back(static_cast<char>(static_cast<u8>(0x80 | static_cast<u8>((ch & 0x3f)))));
}
else if (ch <= 0xFFFF)
{
s.push_back(static_cast<char>(static_cast<u8>(0xe0 | static_cast<u8>(((ch >> 12) & 0x0f)))));
s.push_back(static_cast<char>(static_cast<u8>(0x80 | static_cast<u8>(((ch >> 6) & 0x3f))))); s.push_back(static_cast<char>(static_cast<u8>(0x80 | static_cast<u8>(((ch >> 6) & 0x3f)))));
s.push_back(static_cast<char>(static_cast<u8>(0x80 | static_cast<u8>((ch & 0x3f))))); s.push_back(static_cast<char>(static_cast<u8>(0x80 | static_cast<u8>((ch & 0x3f)))));
} }
else if (ch & 0xff80) else if (ch <= 0x10FFFF)
{ {
s.push_back(static_cast<char>(static_cast<u8>(0xc0 | static_cast<u8>((ch >> 6))))); s.push_back(static_cast<char>(static_cast<u8>(0xf0 | static_cast<u8>(((ch >> 18) & 0x07)))));
s.push_back(static_cast<char>(static_cast<u8>(0x80 | static_cast<u8>(((ch >> 12) & 0x3f)))));
s.push_back(static_cast<char>(static_cast<u8>(0x80 | static_cast<u8>(((ch >> 6) & 0x3f)))));
s.push_back(static_cast<char>(static_cast<u8>(0x80 | static_cast<u8>((ch & 0x3f))))); s.push_back(static_cast<char>(static_cast<u8>(0x80 | static_cast<u8>((ch & 0x3f)))));
} }
else else
{ {
s.push_back(static_cast<char>(static_cast<u8>(ch))); s.push_back(static_cast<char>(0xefu));
s.push_back(static_cast<char>(0xbfu));
s.push_back(static_cast<char>(0xbdu));
} }
} }
size_t StringUtil::DecodeUTF8(const void* bytes, size_t length, char32_t* ch)
{
const u8* s = reinterpret_cast<const u8*>(bytes);
if (s[0] < 0x80)
{
*ch = s[0];
return 1;
}
else if ((s[0] & 0xe0) == 0xc0)
{
if (length < 2)
goto invalid;
*ch = static_cast<char32_t>((static_cast<u32>(s[0] & 0x1f) << 6) | (static_cast<u32>(s[1] & 0x3f) << 0));
return 2;
}
else if ((s[0] & 0xf0) == 0xe0)
{
if (length < 3)
goto invalid;
*ch = static_cast<char32_t>((static_cast<u32>(s[0] & 0x0f) << 12) | (static_cast<u32>(s[1] & 0x3f) << 6) |
(static_cast<u32>(s[2] & 0x3f) << 0));
return 3;
}
else if ((s[0] & 0xf8) == 0xf0 && (s[0] <= 0xf4))
{
if (length < 4)
goto invalid;
*ch = static_cast<char32_t>((static_cast<u32>(s[0] & 0x07) << 18) | (static_cast<u32>(s[1] & 0x3f) << 12) |
(static_cast<u32>(s[2] & 0x3f) << 6) | (static_cast<u32>(s[3] & 0x3f) << 0));
return 4;
}
invalid:
*ch = 0xFFFFFFFFu;
return 1;
}
size_t StringUtil::DecodeUTF8(const std::string_view& str, size_t offset, char32_t* ch)
{
return DecodeUTF8(str.data() + offset, str.length() - offset, ch);
}
size_t StringUtil::DecodeUTF8(const std::string& str, size_t offset, char32_t* ch)
{
return DecodeUTF8(str.data() + offset, str.length() - offset, ch);
}
#ifdef _WIN32 #ifdef _WIN32
std::wstring StringUtil::UTF8StringToWideString(const std::string_view& str) std::wstring StringUtil::UTF8StringToWideString(const std::string_view& str)

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@ -185,7 +185,13 @@ void ReplaceAll(std::string* subject, const std::string_view& search, const std:
bool ParseAssignmentString(const std::string_view& str, std::string_view* key, std::string_view* value); bool ParseAssignmentString(const std::string_view& str, std::string_view* key, std::string_view* value);
/// Appends a UTF-16/UTF-32 codepoint to a UTF-8 string. /// Appends a UTF-16/UTF-32 codepoint to a UTF-8 string.
void AppendUTF16CharacterToUTF8(std::string& s, u16 ch); void EncodeAndAppendUTF8(std::string& s, char32_t ch);
/// Decodes UTF-8 to a single codepoint, updating the position parameter.
/// Returns the number of bytes the codepoint took in the original string.
size_t DecodeUTF8(const void* bytes, size_t length, char32_t* ch);
size_t DecodeUTF8(const std::string_view& str, size_t offset, char32_t* ch);
size_t DecodeUTF8(const std::string& str, size_t offset, char32_t* ch);
/// Strided memcpy/memcmp. /// Strided memcpy/memcmp.
ALWAYS_INLINE static void StrideMemCpy(void* dst, std::size_t dst_stride, const void* src, std::size_t src_stride, ALWAYS_INLINE static void StrideMemCpy(void* dst, std::size_t dst_stride, const void* src, std::size_t src_stride,

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@ -703,9 +703,7 @@ std::optional<DiscRegion> System::GetRegionForPath(const char* image_path)
std::string System::GetGameSettingsPath(const std::string_view& game_serial) std::string System::GetGameSettingsPath(const std::string_view& game_serial)
{ {
std::string sanitized_serial(game_serial); const std::string sanitized_serial(Path::SanitizeFileName(game_serial));
Path::SanitizeFileName(sanitized_serial);
return Path::Combine(EmuFolders::GameSettings, fmt::format("{}.ini", sanitized_serial)); return Path::Combine(EmuFolders::GameSettings, fmt::format("{}.ini", sanitized_serial));
} }

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@ -1747,8 +1747,7 @@ const std::string& Achievements::GetAchievementBadgePath(const Achievement& achi
return badge_path; return badge_path;
// well, this comes from the internet.... :) // well, this comes from the internet.... :)
std::string clean_name(achievement.badge_name); const std::string clean_name(Path::SanitizeFileName(achievement.badge_name));
Path::SanitizeFileName(clean_name);
badge_path = Path::Combine(s_achievement_icon_cache_directory, badge_path = Path::Combine(s_achievement_icon_cache_directory,
fmt::format("{}{}.png", clean_name, achievement.locked ? "_lock" : "")); fmt::format("{}{}.png", clean_name, achievement.locked ? "_lock" : ""));
if (FileSystem::FileExists(badge_path.c_str())) if (FileSystem::FileExists(badge_path.c_str()))

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@ -660,8 +660,7 @@ std::string GameList::GetNewCoverImagePathForEntry(const Entry* entry, const cha
} }
// Check for illegal characters, use serial instead. // Check for illegal characters, use serial instead.
std::string sanitized_name(entry->title); const std::string sanitized_name(Path::SanitizeFileName(entry->title));
Path::SanitizeFileName(sanitized_name);
std::string name; std::string name;
if (sanitized_name != entry->title) if (sanitized_name != entry->title)