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GPU: Set line width at higher internal resolutions
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@ -37,6 +37,7 @@ private:
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std::tuple<s32, s32> ConvertToFramebufferCoordinates(s32 x, s32 y);
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void SetMaxResolutionScale();
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void CreateFramebuffer();
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void ClearFramebuffer();
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void DestroyFramebuffer();
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