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GPU: Set line width at higher internal resolutions
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@ -524,7 +524,7 @@ void SDLInterface::RenderMainMenuBar()
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if (ImGui::BeginMenu("Internal Resolution"))
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{
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const u32 current_internal_resolution = m_system->GetSettings().gpu_resolution_scale;
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for (u32 scale = 1; scale <= 16; scale++)
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for (u32 scale = 1; scale <= m_system->GetSettings().max_gpu_resolution_scale; scale++)
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{
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if (ImGui::MenuItem(
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TinyString::FromFormat("%ux (%ux%u)", scale, scale * GPU::VRAM_WIDTH, scale * GPU::VRAM_HEIGHT),
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