GPU/D3D11: Purge D3D11::StagingTexture

This commit is contained in:
Connor McLaughlin
2022-09-26 22:11:36 +10:00
parent 6bafcea94f
commit 8aa1c8827c
11 changed files with 87 additions and 394 deletions

View File

@ -11,7 +11,6 @@
<ClInclude Include="crash_handler.h" />
<ClInclude Include="d3d11\shader_cache.h" />
<ClInclude Include="d3d11\shader_compiler.h" />
<ClInclude Include="d3d11\staging_texture.h" />
<ClInclude Include="d3d11\stream_buffer.h" />
<ClInclude Include="d3d11\texture.h" />
<ClInclude Include="d3d12\context.h" />
@ -114,7 +113,6 @@
<ClCompile Include="crash_handler.cpp" />
<ClCompile Include="d3d11\shader_cache.cpp" />
<ClCompile Include="d3d11\shader_compiler.cpp" />
<ClCompile Include="d3d11\staging_texture.cpp" />
<ClCompile Include="d3d11\stream_buffer.cpp" />
<ClCompile Include="d3d11\texture.cpp" />
<ClCompile Include="error.cpp" />