PlaystationMouse: Add option to use relative mode

This commit is contained in:
Connor McLaughlin
2020-12-28 00:34:49 +10:00
parent ca42d027ac
commit 8bb5ff47eb
3 changed files with 31 additions and 1 deletions

View File

@ -23,6 +23,7 @@ public:
static AxisList StaticGetAxisNames();
static ButtonList StaticGetButtonNames();
static u32 StaticGetVibrationMotorCount();
static SettingList StaticGetSettings();
ControllerType GetType() const override;
std::optional<s32> GetAxisCodeByName(std::string_view axis_name) const override;
@ -39,6 +40,7 @@ public:
void SetButtonState(Button button, bool pressed);
void LoadSettings(const char* section) override;
bool GetSoftwareCursor(const Common::RGBA8Image** image, float* image_scale, bool* relative_mode) override;
private:
@ -63,4 +65,6 @@ private:
s8 m_delta_y = 0;
TransferState m_transfer_state = TransferState::Idle;
bool m_use_relative_mode = false;
};