libretro: Use framebuffer view dimensions not texture dimensions

This commit is contained in:
Connor McLaughlin
2020-07-01 00:43:17 +10:00
parent 70f4ce7cde
commit 8cd9e0887e
6 changed files with 24 additions and 14 deletions

View File

@ -69,7 +69,7 @@ protected:
void RenderDisplay(s32 left, s32 bottom, s32 width, s32 height, void* texture_handle, u32 texture_width,
s32 texture_height, s32 texture_view_x, s32 texture_view_y, s32 texture_view_width,
s32 texture_view_height, bool linear_filter);
void RenderSoftwareCursor(s32 left, s32 top, s32 width, s32 height, HostDisplayTexture* texture_handle);
void RenderSoftwareCursor(s32 left, s32 bottom, s32 width, s32 height, HostDisplayTexture* texture_handle);
std::unique_ptr<GL::Context> m_gl_context;