From 92255c8dddc59af7c5d6a9c9b508e415b32915e7 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Sat, 25 Apr 2020 14:51:25 +1000 Subject: [PATCH] System: Don't drop audio buffers when time lost --- src/core/system.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/core/system.cpp b/src/core/system.cpp index 5dc7bd83c..75b01bbde 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -560,7 +560,6 @@ void System::Throttle() #endif m_last_throttle_time = 0; m_throttle_timer.Reset(); - m_host_interface->GetAudioStream()->EmptyBuffers(); } else if (sleep_time >= MINIMUM_SLEEP_TIME && sleep_time <= m_throttle_period) {