dep/msvc: Update SDL2 to 2.0.16

This commit is contained in:
Connor McLaughlin
2021-09-08 10:49:10 +10:00
parent 6c628bb89f
commit 9278b7f110
92 changed files with 10479 additions and 4124 deletions

View File

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -78,14 +78,16 @@ typedef enum
* Accelerometer sensor
*
* The accelerometer returns the current acceleration in SI meters per
* second squared. This includes gravity, so a device at rest will have
* an acceleration of SDL_STANDARD_GRAVITY straight down.
* second squared. This measurement includes the force of gravity, so
* a device at rest will have an value of SDL_STANDARD_GRAVITY away
* from the center of the earth.
*
* values[0]: Acceleration on the x axis
* values[1]: Acceleration on the y axis
* values[2]: Acceleration on the z axis
*
* For phones held in portrait mode, the axes are defined as follows:
* For phones held in portrait mode and game controllers held in front of you,
* the axes are defined as follows:
* -X ... +X : left ... right
* -Y ... +Y : bottom ... top
* -Z ... +Z : farther ... closer
@ -105,16 +107,17 @@ typedef enum
* see positive rotation on that axis when it appeared to be rotating
* counter-clockwise.
*
* values[0]: Angular speed around the x axis
* values[1]: Angular speed around the y axis
* values[2]: Angular speed around the z axis
* values[0]: Angular speed around the x axis (pitch)
* values[1]: Angular speed around the y axis (yaw)
* values[2]: Angular speed around the z axis (roll)
*
* For phones held in portrait mode, the axes are defined as follows:
* For phones held in portrait mode and game controllers held in front of you,
* the axes are defined as follows:
* -X ... +X : left ... right
* -Y ... +Y : bottom ... top
* -Z ... +Z : farther ... closer
*
* The axis data is not changed when the phone is rotated.
* The axis data is not changed when the phone or controller is rotated.
*
* \sa SDL_GetDisplayOrientation()
*/
@ -122,118 +125,135 @@ typedef enum
/* Function prototypes */
/**
* \brief Count the number of sensors attached to the system right now
* Locking for multi-threaded access to the sensor API
*
* If you are using the sensor API or handling events from multiple threads
* you should use these locking functions to protect access to the sensors.
*
* In particular, you are guaranteed that the sensor list won't change, so the
* API functions that take a sensor index will be valid, and sensor events
* will not be delivered.
*/
extern DECLSPEC void SDLCALL SDL_LockSensors(void);
extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
/**
* Count the number of sensors attached to the system right now.
*
* \returns the number of sensors detected.
*/
extern DECLSPEC int SDLCALL SDL_NumSensors(void);
/**
* \brief Get the implementation dependent name of a sensor.
* Get the implementation dependent name of a sensor.
*
* This can be called before any sensors are opened.
*
* \return The sensor name, or NULL if device_index is out of range.
* \param device_index The sensor to obtain name from
* \returns the sensor name, or NULL if `device_index` is out of range.
*/
extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index);
/**
* \brief Get the type of a sensor.
* Get the type of a sensor.
*
* This can be called before any sensors are opened.
*
* \return The sensor type, or SDL_SENSOR_INVALID if device_index is out of range.
* \param device_index The sensor to get the type from
* \returns the SDL_SensorType, or `SDL_SENSOR_INVALID` if `device_index` is
* out of range.
*/
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index);
/**
* \brief Get the platform dependent type of a sensor.
* Get the platform dependent type of a sensor.
*
* This can be called before any sensors are opened.
*
* \return The sensor platform dependent type, or -1 if device_index is out of range.
* \param device_index The sensor to check
* \returns the sensor platform dependent type, or -1 if `device_index` is out
* of range.
*/
extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index);
/**
* \brief Get the instance ID of a sensor.
* Get the instance ID of a sensor.
*
* This can be called before any sensors are opened.
*
* \return The sensor instance ID, or -1 if device_index is out of range.
* \param device_index The sensor to get instance id from
* \returns the sensor instance ID, or -1 if `device_index` is out of range.
*/
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_index);
/**
* \brief Open a sensor for use.
* Open a sensor for use.
*
* The index passed as an argument refers to the N'th sensor on the system.
*
* \return A sensor identifier, or NULL if an error occurred.
* \param device_index The sensor to open
* \returns an SDL_Sensor sensor object, or NULL if an error occurred.
*/
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index);
/**
* Return the SDL_Sensor associated with an instance id.
*
* \param instance_id The sensor from instance id
* \returns an SDL_Sensor object.
*/
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instance_id);
/**
* \brief Get the implementation dependent name of a sensor.
* Get the implementation dependent name of a sensor
*
* \return The sensor name, or NULL if the sensor is NULL.
* \param sensor The SDL_Sensor object
* \returns the sensor name, or NULL if `sensor` is NULL.
*/
extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor);
/**
* \brief Get the type of a sensor.
* Get the type of a sensor.
*
* This can be called before any sensors are opened.
*
* \return The sensor type, or SDL_SENSOR_INVALID if the sensor is NULL.
* \param sensor The SDL_Sensor object to inspect
* \returns the SDL_SensorType type, or `SDL_SENSOR_INVALID` if `sensor` is
* NULL.
*/
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor);
/**
* \brief Get the platform dependent type of a sensor.
* Get the platform dependent type of a sensor.
*
* This can be called before any sensors are opened.
*
* \return The sensor platform dependent type, or -1 if the sensor is NULL.
* \param sensor The SDL_Sensor object to inspect
* \returns the sensor platform dependent type, or -1 if `sensor` is NULL.
*/
extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor);
/**
* \brief Get the instance ID of a sensor.
* Get the instance ID of a sensor.
*
* This can be called before any sensors are opened.
*
* \return The sensor instance ID, or -1 if the sensor is NULL.
* \param sensor The SDL_Sensor object to inspect
* \returns the sensor instance ID, or -1 if `sensor` is NULL.
*/
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor);
/**
* Get the current state of an opened sensor.
* Get the current state of an opened sensor.
*
* The number of values and interpretation of the data is sensor dependent.
* The number of values and interpretation of the data is sensor dependent.
*
* \param sensor The sensor to query
* \param data A pointer filled with the current sensor state
* \param num_values The number of values to write to data
*
* \return 0 or -1 if an error occurred.
* \param sensor The SDL_Sensor object to query
* \param data A pointer filled with the current sensor state
* \param num_values The number of values to write to data
* \returns 0 or -1 if an error occurred.
*/
extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values);
/**
* Close a sensor previously opened with SDL_SensorOpen()
* Close a sensor previously opened with SDL_SensorOpen().
*
* \param sensor The SDL_Sensor object to close
*/
extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor * sensor);
/**
* Update the current state of the open sensors.
* Update the current state of the open sensors.
*
* This is called automatically by the event loop if sensor events are enabled.
* This is called automatically by the event loop if sensor events are
* enabled.
*
* This needs to be called from the thread that initialized the sensor subsystem.
* This needs to be called from the thread that initialized the sensor
* subsystem.
*/
extern DECLSPEC void SDLCALL SDL_SensorUpdate(void);