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System: Use existing CD media when loading state where possible
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@ -32,7 +32,7 @@ public:
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std::string GetMediaFileName() const { return m_reader.GetMediaFileName(); }
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void InsertMedia(std::unique_ptr<CDImage> media);
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void RemoveMedia(bool force = false);
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std::unique_ptr<CDImage> RemoveMedia(bool force = false);
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// I/O
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u8 ReadRegister(u32 offset);
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