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GPU: Fix GPUTexturePaletteReg y BitField width
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@ -195,7 +195,7 @@ union GPUTexturePaletteReg
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u16 bits;
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BitField<u16, u16, 0, 6> x;
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BitField<u16, u16, 6, 10> y;
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BitField<u16, u16, 6, 9> y;
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ALWAYS_INLINE u32 GetXBase() const { return static_cast<u32>(x) * 16u; }
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ALWAYS_INLINE u32 GetYBase() const { return static_cast<u32>(y); }
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