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Qt: Ignore resume states when "Save state on exit" is unchecked
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@ -337,7 +337,7 @@ void MainWindow::onGameListEntryDoubleClicked(const GameListEntry* entry)
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QString path = QString::fromStdString(entry->path);
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if (!m_emulation_running)
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{
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if (!entry->code.empty() && m_host_interface->GetBoolSettingValue("General", "SaveStateOnExit", true))
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if (!entry->code.empty() && m_host_interface->GetBoolSettingValue("Main", "SaveStateOnExit", true))
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{
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m_host_interface->resumeSystemFromState(path, true);
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}
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