From 96f29d9b99cc629e3247a0586b911344d9eb6b3e Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sat, 2 Mar 2024 21:03:33 +1000 Subject: [PATCH] System: Warn if compatibility settings are disabled --- src/core/system.cpp | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) diff --git a/src/core/system.cpp b/src/core/system.cpp index 0dc922386..42da3513e 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -937,11 +937,21 @@ void System::LoadSettings(bool display_osd_messages) InputManager::ReloadBindings(si, *Host::GetSettingsInterfaceForBindings()); // apply compatibility settings - if (g_settings.apply_compatibility_settings && !s_running_game_serial.empty()) + if (g_settings.apply_compatibility_settings) { - const GameDatabase::Entry* entry = GameDatabase::GetEntryForSerial(s_running_game_serial); - if (entry) - entry->ApplySettings(g_settings, display_osd_messages); + if (!s_running_game_serial.empty()) + { + const GameDatabase::Entry* entry = GameDatabase::GetEntryForSerial(s_running_game_serial); + if (entry) + entry->ApplySettings(g_settings, display_osd_messages); + } + } + else + { + Host::AddIconOSDMessage( + "compatibility_settings_disabled", ICON_FA_GAMEPAD, + TRANSLATE_STR("System", "Compatibility settings are not enabled. Some games may not function correctly."), + Host::OSD_WARNING_DURATION); } g_settings.FixIncompatibleSettings(display_osd_messages);