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GPU/HW: Improve dirty rectangle tracking
Fixes title screen of Activision Classics and performance regression from Vagrant Story motion blur fix.
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@ -128,6 +128,7 @@ protected:
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m_draw_mode.SetTexturePageChanged();
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}
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void ClearVRAMDirtyRectangle() { m_vram_dirty_rect.SetInvalid(); }
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void IncludeVRAMDityRectangle(const Common::Rectangle<u32>& rect);
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u32 GetBatchVertexSpace() const { return static_cast<u32>(m_batch_end_vertex_ptr - m_batch_current_vertex_ptr); }
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u32 GetBatchVertexCount() const { return static_cast<u32>(m_batch_current_vertex_ptr - m_batch_start_vertex_ptr); }
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