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Refactoring settings/support changing GPU renderer at runtime
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@ -45,6 +45,9 @@ public:
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void SetRequest(Channel channel, bool request);
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// changing interfaces
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void SetGPU(GPU* gpu) { m_gpu = gpu; }
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private:
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static constexpr PhysicalMemoryAddress ADDRESS_MASK = UINT32_C(0x00FFFFFF);
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static constexpr u32 TRANSFER_TICKS = 10;
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