mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-06-13 08:25:46 -04:00
MetalDevice: Support multisampling
This commit is contained in:
47
CMakeModules/AddMetalSources.cmake
Normal file
47
CMakeModules/AddMetalSources.cmake
Normal file
@ -0,0 +1,47 @@
|
||||
# Borrowed from PCSX2.
|
||||
|
||||
if(APPLE)
|
||||
function(add_metal_sources target sources)
|
||||
if(CMAKE_GENERATOR MATCHES "Xcode")
|
||||
# If we're generating an xcode project, you can just add the shaders to the main pcsx2 target and xcode will deal with them properly
|
||||
# This will make sure xcode supplies code completion, etc (if you use a custom command, it won't)
|
||||
set_target_properties(${target} PROPERTIES
|
||||
XCODE_ATTRIBUTE_MTL_ENABLE_DEBUG_INFO INCLUDE_SOURCE
|
||||
)
|
||||
foreach(shader IN LISTS sources)
|
||||
target_sources(${target} PRIVATE ${shader})
|
||||
set_source_files_properties(${shader} PROPERTIES LANGUAGE METAL)
|
||||
endforeach()
|
||||
else()
|
||||
function(generateMetallib std triple outputName)
|
||||
set(MetalShaderOut)
|
||||
set(flags
|
||||
-ffast-math
|
||||
$<$<NOT:$<CONFIG:Release,MinSizeRel>>:-gline-tables-only>
|
||||
$<$<NOT:$<CONFIG:Release,MinSizeRel>>:-MO>
|
||||
)
|
||||
foreach(shader IN LISTS sources)
|
||||
file(RELATIVE_PATH relativeShader "${CMAKE_SOURCE_DIR}" "${shader}")
|
||||
set(shaderOut ${CMAKE_CURRENT_BINARY_DIR}/${outputName}/${relativeShader}.air)
|
||||
list(APPEND MetalShaderOut ${shaderOut})
|
||||
get_filename_component(shaderDir ${shaderOut} DIRECTORY)
|
||||
add_custom_command(OUTPUT ${shaderOut}
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${shaderDir}
|
||||
COMMAND xcrun metal ${flags} -std=${std} -target ${triple} -o ${shaderOut} -c ${shader}
|
||||
DEPENDS ${shader}
|
||||
)
|
||||
set(metallib ${CMAKE_CURRENT_BINARY_DIR}/${outputName}.metallib)
|
||||
endforeach()
|
||||
add_custom_command(OUTPUT ${metallib}
|
||||
COMMAND xcrun metallib -o ${metallib} ${MetalShaderOut}
|
||||
DEPENDS ${MetalShaderOut}
|
||||
)
|
||||
target_sources(${target} PRIVATE ${metallib})
|
||||
set_source_files_properties(${metallib} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
|
||||
endfunction()
|
||||
generateMetallib(macos-metal2.0 air64-apple-macos10.13 default)
|
||||
generateMetallib(macos-metal2.2 air64-apple-macos10.15 Metal22)
|
||||
generateMetallib(macos-metal2.3 air64-apple-macos11.0 Metal23)
|
||||
endif()
|
||||
endfunction()
|
||||
endif()
|
Reference in New Issue
Block a user