Settings: Add audio resampling when running at non-standard speed

This commit is contained in:
Connor McLaughlin
2021-01-10 17:01:21 +10:00
parent 54c7fc6b08
commit a5f9aa11e1
6 changed files with 21 additions and 4 deletions

View File

@ -543,6 +543,7 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetIntValue("Audio", "OutputVolume", 100);
si.SetIntValue("Audio", "FastForwardVolume", 100);
si.SetIntValue("Audio", "BufferSize", DEFAULT_AUDIO_BUFFER_SIZE);
si.SetBoolValue("Audio", "Resampling", false);
si.SetIntValue("Audio", "OutputMuted", false);
si.SetBoolValue("Audio", "Sync", true);
si.SetBoolValue("Audio", "DumpOnBoot", false);

View File

@ -206,6 +206,7 @@ void Settings::Load(SettingsInterface& si)
audio_output_volume = si.GetIntValue("Audio", "OutputVolume", 100);
audio_fast_forward_volume = si.GetIntValue("Audio", "FastForwardVolume", 100);
audio_buffer_size = si.GetIntValue("Audio", "BufferSize", HostInterface::DEFAULT_AUDIO_BUFFER_SIZE);
audio_resampling = si.GetBoolValue("Audio", "Resampling", false);
audio_output_muted = si.GetBoolValue("Audio", "OutputMuted", false);
audio_sync_enabled = si.GetBoolValue("Audio", "Sync", true);
audio_dump_on_boot = si.GetBoolValue("Audio", "DumpOnBoot", false);
@ -357,6 +358,7 @@ void Settings::Save(SettingsInterface& si) const
si.SetIntValue("Audio", "OutputVolume", audio_output_volume);
si.SetIntValue("Audio", "FastForwardVolume", audio_fast_forward_volume);
si.SetIntValue("Audio", "BufferSize", audio_buffer_size);
si.SetBoolValue("Audio", "Resampling", audio_resampling);
si.SetBoolValue("Audio", "OutputMuted", audio_output_muted);
si.SetBoolValue("Audio", "Sync", audio_sync_enabled);
si.SetBoolValue("Audio", "DumpOnBoot", audio_dump_on_boot);

View File

@ -146,6 +146,7 @@ struct Settings
s32 audio_output_volume = 100;
s32 audio_fast_forward_volume = 100;
u32 audio_buffer_size = 2048;
bool audio_resampling = false;
bool audio_output_muted = false;
bool audio_sync_enabled = true;
bool audio_dump_on_boot = true;