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ControllerInterface: Don't fire events when fullscreen UI active
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@ -300,9 +300,11 @@ public:
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/// This is the APK for Android builds, or the program directory for standalone builds.
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virtual std::unique_ptr<ByteStream> OpenPackageFile(const char* path, u32 flags) override;
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/// Controller navigation, used by fullscreen mode. Returns true if the UI consumed the event, and it should not
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/// execute the normal handler.
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bool SetControllerNavigationButtonState(FrontendCommon::ControllerNavigationButton button, bool pressed);
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/// Returns true if the fullscreen UI is intercepting controller input.
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bool IsControllerNavigationActive() const;
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/// Controller navigation, used by fullscreen mode.
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void SetControllerNavigationButtonState(FrontendCommon::ControllerNavigationButton button, bool pressed);
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/// Toggles fast forward state.
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bool IsFastForwardEnabled() const { return m_fast_forward_enabled; }
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