Build: Make OpenGL/Vulkan renderers optional

And disabled on Windows/arm64.
This commit is contained in:
Connor McLaughlin
2022-07-31 01:06:40 +10:00
parent cb127b6412
commit a899ca88f2
20 changed files with 396 additions and 173 deletions

View File

@ -8,11 +8,13 @@
#include <QtWidgets/QMessageBox>
// For enumerating adapters.
#include "frontend-common/vulkan_host_display.h"
#ifdef _WIN32
#include "frontend-common/d3d11_host_display.h"
#include "frontend-common/d3d12_host_display.h"
#endif
#ifdef WITH_VULKAN
#include "frontend-common/vulkan_host_display.h"
#endif
DisplaySettingsWidget::DisplaySettingsWidget(SettingsDialog* dialog, QWidget* parent)
: QWidget(parent), m_dialog(dialog)
@ -206,11 +208,12 @@ void DisplaySettingsWidget::populateGPUAdaptersAndResolutions()
aml = FrontendCommon::D3D12HostDisplay::StaticGetAdapterAndModeList();
break;
#endif
#ifdef WITH_VULKAN
case GPURenderer::HardwareVulkan:
aml = FrontendCommon::VulkanHostDisplay::StaticGetAdapterAndModeList(nullptr);
threaded_presentation_supported = true;
break;
#endif
case GPURenderer::Software:
thread_supported = true;

View File

@ -21,9 +21,7 @@
#include "frontend-common/imgui_manager.h"
#include "frontend-common/imgui_overlays.h"
#include "frontend-common/input_manager.h"
#include "frontend-common/opengl_host_display.h"
#include "frontend-common/sdl_audio_stream.h"
#include "frontend-common/vulkan_host_display.h"
#include "imgui.h"
#include "mainwindow.h"
#include "qtprogresscallback.h"
@ -58,6 +56,14 @@ Log_SetChannel(EmuThread);
#include <ShlObj.h>
#endif
#ifdef WITH_OPENGL
#include "frontend-common/opengl_host_display.h"
#endif
#ifdef WITH_VULKAN
#include "frontend-common/vulkan_host_display.h"
#endif
#ifdef WITH_CHEEVOS
#include "frontend-common/achievements.h"
#endif
@ -824,17 +830,18 @@ bool EmuThread::acquireHostDisplay(HostDisplay::RenderAPI api)
switch (api)
{
#ifdef WITH_VULKAN
case HostDisplay::RenderAPI::Vulkan:
g_host_display = std::make_unique<FrontendCommon::VulkanHostDisplay>();
break;
#endif
#ifdef WITH_OPENGL
case HostDisplay::RenderAPI::OpenGL:
case HostDisplay::RenderAPI::OpenGLES:
#ifndef _WIN32
default:
#endif
g_host_display = std::make_unique<FrontendCommon::OpenGLHostDisplay>();
break;
#endif
#ifdef _WIN32
case HostDisplay::RenderAPI::D3D12:
@ -842,10 +849,21 @@ bool EmuThread::acquireHostDisplay(HostDisplay::RenderAPI api)
break;
case HostDisplay::RenderAPI::D3D11:
default:
g_host_display = std::make_unique<FrontendCommon::D3D11HostDisplay>();
break;
#endif
default:
#if defined(_WIN32) && defined(_M_ARM64)
g_host_display = std::make_unique<FrontendCommon::D3D12HostDisplay>();
#elif defined(_WIN32)
g_host_display = std::make_unique<FrontendCommon::D3D11HostDisplay>();
#elif defined(WITH_OPENGL)
g_host_display = std::make_unique<FrontendCommon::OpenGLHostDisplay>();
#elif defined(WITH_VULKAN)
g_host_display = std::make_unique<FrontendCommon::VulkanHostDisplay>();
#endif
break;
}
if (!createDisplayRequested(m_is_fullscreen, m_is_rendering_to_main))