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HostDisplay: Common texture base class for all APIs
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@ -8,22 +8,26 @@
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#include <algorithm>
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Log_SetChannel(Texture);
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static constexpr std::array<VkFormat, static_cast<u32>(GPUTexture::Format::Count)> s_vk_mapping = {
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{VK_FORMAT_UNDEFINED, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R5G6B5_UNORM_PACK16,
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VK_FORMAT_A1R5G5B5_UNORM_PACK16, VK_FORMAT_R8_UNORM, VK_FORMAT_D16_UNORM}};
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static constexpr VkComponentMapping s_identity_swizzle{VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY};
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Vulkan::Texture::Texture() = default;
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Vulkan::Texture::Texture(Texture&& move)
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: m_width(move.m_width), m_height(move.m_height), m_levels(move.m_levels), m_layers(move.m_layers),
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m_format(move.m_format), m_samples(move.m_samples), m_view_type(move.m_view_type), m_layout(move.m_layout),
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m_image(move.m_image), m_allocation(move.m_allocation), m_view(move.m_view)
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: m_view_type(move.m_view_type), m_layout(move.m_layout), m_image(move.m_image), m_allocation(move.m_allocation),
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m_view(move.m_view)
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{
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move.m_width = 0;
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move.m_height = 0;
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move.m_levels = 0;
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move.m_layers = 0;
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move.m_format = VK_FORMAT_UNDEFINED;
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move.m_samples = VK_SAMPLE_COUNT_1_BIT;
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m_width = move.m_width;
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m_height = move.m_height;
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m_layers = move.m_layers;
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m_levels = move.m_levels;
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m_samples = move.m_samples;
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move.ClearBaseProperties();
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move.m_view_type = VK_IMAGE_VIEW_TYPE_2D;
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move.m_layout = VK_IMAGE_LAYOUT_UNDEFINED;
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move.m_image = VK_NULL_HANDLE;
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@ -37,6 +41,26 @@ Vulkan::Texture::~Texture()
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Destroy(true);
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}
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VkFormat Vulkan::Texture::GetVkFormat(Format format)
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{
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return s_vk_mapping[static_cast<u8>(format)];
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}
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GPUTexture::Format Vulkan::Texture::LookupBaseFormat(VkFormat vformat)
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{
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for (u32 i = 0; i < static_cast<u32>(s_vk_mapping.size()); i++)
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{
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if (s_vk_mapping[i] == vformat)
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return static_cast<Format>(i);
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}
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return GPUTexture::Format::Unknown;
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}
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bool Vulkan::Texture::IsValid() const
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{
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return (m_image != VK_NULL_HANDLE);
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}
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Vulkan::Texture& Vulkan::Texture::operator=(Texture&& move)
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{
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if (IsValid())
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@ -129,12 +153,12 @@ bool Vulkan::Texture::Create(u32 width, u32 height, u32 levels, u32 layers, VkFo
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if (IsValid())
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Destroy(true);
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m_width = width;
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m_height = height;
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m_levels = levels;
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m_layers = layers;
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m_format = format;
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m_samples = samples;
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m_width = static_cast<u16>(width);
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m_height = static_cast<u16>(height);
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m_levels = static_cast<u8>(levels);
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m_layers = static_cast<u8>(layers);
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m_samples = static_cast<u8>(samples);
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m_format = LookupBaseFormat(format);
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m_view_type = view_type;
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m_image = image;
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m_allocation = allocation;
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@ -171,12 +195,12 @@ bool Vulkan::Texture::Adopt(VkImage existing_image, VkImageViewType view_type, u
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if (IsValid())
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Destroy(true);
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m_width = width;
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m_height = height;
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m_levels = levels;
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m_layers = layers;
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m_format = format;
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m_samples = samples;
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m_width = static_cast<u16>(width);
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m_height = static_cast<u16>(height);
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m_levels = static_cast<u8>(levels);
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m_layers = static_cast<u8>(layers);
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m_format = LookupBaseFormat(format);
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m_samples = static_cast<u8>(samples);
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m_view_type = view_type;
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m_image = existing_image;
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m_view = view;
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@ -206,11 +230,7 @@ void Vulkan::Texture::Destroy(bool defer /* = true */)
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m_allocation = VK_NULL_HANDLE;
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}
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m_width = 0;
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m_height = 0;
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m_levels = 0;
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m_layers = 0;
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m_format = VK_FORMAT_UNDEFINED;
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ClearBaseProperties();
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m_samples = VK_SAMPLE_COUNT_1_BIT;
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m_view_type = VK_IMAGE_VIEW_TYPE_2D;
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m_layout = VK_IMAGE_LAYOUT_UNDEFINED;
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@ -252,8 +272,7 @@ void Vulkan::Texture::TransitionSubresourcesToLayout(VkCommandBuffer command_buf
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VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
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VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
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m_image, // VkImage image
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{static_cast<VkImageAspectFlags>(Util::IsDepthFormat(m_format) ? VK_IMAGE_ASPECT_DEPTH_BIT :
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VK_IMAGE_ASPECT_COLOR_BIT),
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{static_cast<VkImageAspectFlags>(IsDepthFormat(m_format) ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT),
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start_level, num_levels, start_layer, num_layers} // VkImageSubresourceRange subresourceRange
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};
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@ -392,13 +411,12 @@ void Vulkan::Texture::UpdateFromBuffer(VkCommandBuffer cmdbuf, u32 level, u32 la
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u32 Vulkan::Texture::CalcUpdatePitch(u32 width) const
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{
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return Common::AlignUp(width * Vulkan::Util::GetTexelSize(m_format),
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g_vulkan_context->GetBufferCopyRowPitchAlignment());
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return Common::AlignUp(width * GetPixelSize(), g_vulkan_context->GetBufferCopyRowPitchAlignment());
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}
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u32 Vulkan::Texture::CalcUpdateRowLength(u32 pitch) const
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{
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return pitch / Vulkan::Util::GetTexelSize(m_format);
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return pitch / GetPixelSize();
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}
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bool Vulkan::Texture::BeginUpdate(u32 width, u32 height, void** out_buffer, u32* out_pitch)
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@ -1,11 +1,12 @@
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#pragma once
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#include "../types.h"
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#include "../gpu_texture.h"
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#include "loader.h"
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#include <algorithm>
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#include <memory>
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namespace Vulkan {
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class Texture
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class Texture final : public GPUTexture
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{
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public:
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Texture();
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@ -16,7 +17,10 @@ public:
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Texture& operator=(Texture&& move);
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Texture& operator=(const Texture&) = delete;
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ALWAYS_INLINE bool IsValid() const { return (m_image != VK_NULL_HANDLE); }
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static VkFormat GetVkFormat(Format format);
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static Format LookupBaseFormat(VkFormat vformat);
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bool IsValid() const override;
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/// An image is considered owned/managed if we control the memory.
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ALWAYS_INLINE bool IsOwned() const { return (m_allocation != VK_NULL_HANDLE); }
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@ -25,10 +29,9 @@ public:
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ALWAYS_INLINE u32 GetHeight() const { return m_height; }
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ALWAYS_INLINE u32 GetLevels() const { return m_levels; }
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ALWAYS_INLINE u32 GetLayers() const { return m_layers; }
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ALWAYS_INLINE u32 GetMipWidth(u32 level) const { return std::max<u32>(m_width >> level, 1u); }
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ALWAYS_INLINE u32 GetMipHeight(u32 level) const { return std::max<u32>(m_height >> level, 1u); }
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ALWAYS_INLINE VkFormat GetFormat() const { return m_format; }
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ALWAYS_INLINE VkSampleCountFlagBits GetSamples() const { return m_samples; }
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ALWAYS_INLINE VkFormat GetVkFormat() const { return GetVkFormat(m_format); }
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ALWAYS_INLINE VkSampleCountFlagBits GetVkSamples() const { return static_cast<VkSampleCountFlagBits>(m_samples); }
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ALWAYS_INLINE VkImageLayout GetLayout() const { return m_layout; }
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ALWAYS_INLINE VkImageViewType GetViewType() const { return m_view_type; }
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ALWAYS_INLINE VkImage GetImage() const { return m_image; }
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@ -65,12 +68,6 @@ public:
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bool Update(u32 x, u32 y, u32 width, u32 height, u32 level, u32 layer, const void* data, u32 data_pitch);
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private:
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u32 m_width = 0;
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u32 m_height = 0;
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u32 m_levels = 0;
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u32 m_layers = 0;
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VkFormat m_format = VK_FORMAT_UNDEFINED;
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VkSampleCountFlagBits m_samples = VK_SAMPLE_COUNT_1_BIT;
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VkImageViewType m_view_type = VK_IMAGE_VIEW_TYPE_2D;
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VkImageLayout m_layout = VK_IMAGE_LAYOUT_UNDEFINED;
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