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Common: Port Event class from YBaseLib over
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@ -48,6 +48,7 @@
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<ClInclude Include="d3d11\staging_texture.h" />
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<ClInclude Include="d3d11\stream_buffer.h" />
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<ClInclude Include="d3d11\texture.h" />
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<ClInclude Include="event.h" />
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<ClInclude Include="fifo_queue.h" />
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<ClInclude Include="file_system.h" />
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<ClInclude Include="gl\program.h" />
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@ -87,6 +88,7 @@
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<ClCompile Include="d3d11\staging_texture.cpp" />
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<ClCompile Include="d3d11\stream_buffer.cpp" />
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<ClCompile Include="d3d11\texture.cpp" />
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<ClCompile Include="event.cpp" />
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<ClCompile Include="file_system.cpp" />
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<ClCompile Include="gl\program.cpp" />
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<ClCompile Include="gl\shader_cache.cpp" />
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