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ImGuiOverlays: Fix incorrect animation when opening state selector
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@ -740,8 +740,6 @@ void SaveStateSelectorUI::Open(float open_time /* = DEFAULT_OPEN_TIME */)
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if (!s_placeholder_texture)
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if (!s_placeholder_texture)
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s_placeholder_texture = ImGuiFullscreen::LoadTexture("no-save.png");
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s_placeholder_texture = ImGuiFullscreen::LoadTexture("no-save.png");
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s_scroll_animated.Reset(0.0f);
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s_background_animated.Reset(0.0f);
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s_open = true;
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s_open = true;
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RefreshList(serial);
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RefreshList(serial);
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RefreshHotkeyLegend();
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RefreshHotkeyLegend();
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@ -808,6 +806,8 @@ void SaveStateSelectorUI::Clear()
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s_current_slot = 0;
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s_current_slot = 0;
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s_current_slot_global = false;
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s_current_slot_global = false;
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s_scroll_animated.Reset(0.0f);
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s_background_animated.Reset(0.0f);
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}
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}
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void SaveStateSelectorUI::ClearList()
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void SaveStateSelectorUI::ClearList()
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