Achievements: Drain outstanding requests when switching games

Stops data being lost when loading state due to data not being
downloaded yet.
This commit is contained in:
Connor McLaughlin
2022-09-18 13:24:37 +10:00
parent d9722516c3
commit aee8163317
3 changed files with 22 additions and 1 deletions

View File

@ -70,6 +70,12 @@ void HTTPDownloader::CreatePostRequest(std::string url, std::string post_data, R
LockedAddRequest(req);
}
bool HTTPDownloader::HasAnyRequests()
{
std::unique_lock<std::mutex> lock(m_pending_http_request_lock);
return !m_pending_http_requests.empty();
}
void HTTPDownloader::LockedPollRequests(std::unique_lock<std::mutex>& lock)
{
if (m_pending_http_requests.empty())

View File

@ -64,6 +64,8 @@ public:
void CreateRequest(std::string url, Request::Callback callback);
void CreatePostRequest(std::string url, std::string post_data, Request::Callback callback);
bool HasAnyRequests();
void PollRequests();
void WaitForAllRequests();