From affffca3da9bc26634fcf8a0c81ee23fc9c3405d Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Mon, 4 Jan 2021 03:08:58 +1000 Subject: [PATCH] GPU/HW: Set max resolution scale to 32 The UI is intentionally left at 16x. Going too high **will** make you run out VRAM and your system will start acting strangely. But for those people who really want to do it, you can go 32x in Vulkan with the SDL frontend, or by setting it in the ini. --- src/core/gpu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/gpu.h b/src/core/gpu.h index e73540338..96fe55c37 100644 --- a/src/core/gpu.h +++ b/src/core/gpu.h @@ -43,7 +43,7 @@ public: MAX_FIFO_SIZE = 4096, DOT_TIMER_INDEX = 0, HBLANK_TIMER_INDEX = 1, - MAX_RESOLUTION_SCALE = 16, + MAX_RESOLUTION_SCALE = 32, }; enum : u16