Build: Use deps DLLs on Windows

This commit is contained in:
Stenzek
2024-03-24 14:07:32 +10:00
parent 68ff16e187
commit b143d96476
20 changed files with 286 additions and 447 deletions

View File

@ -33,7 +33,6 @@ add_library(common
md5_digest.h
memory_settings_interface.cpp
memory_settings_interface.h
minizip_helpers.cpp
minizip_helpers.h
path.h
perf_scope.cpp
@ -61,7 +60,7 @@ add_library(common
target_include_directories(common PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_include_directories(common PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_link_libraries(common PUBLIC fmt Threads::Threads fast_float)
target_link_libraries(common PRIVATE ZLIB::ZLIB minizip "${CMAKE_DL_LIBS}")
target_link_libraries(common PRIVATE "${CMAKE_DL_LIBS}")
if(WIN32)
target_sources(common PRIVATE

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@ -2,7 +2,7 @@
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories);$(SolutionDir)dep\fast_float\include;$(SolutionDir)dep\fmt\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)dep\stb\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)src;%(AdditionalIncludeDirectories);$(SolutionDir)dep\fast_float\include;$(SolutionDir)dep\fmt\include</AdditionalIncludeDirectories>
<PreprocessorDefinitions>%(PreprocessorDefinitions);FMT_EXCEPTIONS=0</PreprocessorDefinitions>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>

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@ -56,7 +56,6 @@
<ClCompile Include="memmap.cpp" />
<ClCompile Include="memory_settings_interface.cpp" />
<ClCompile Include="md5_digest.cpp" />
<ClCompile Include="minizip_helpers.cpp" />
<ClCompile Include="perf_scope.cpp" />
<ClCompile Include="progress_callback.cpp" />
<ClCompile Include="sha1_digest.cpp" />
@ -87,15 +86,6 @@
<ProjectReference Include="..\..\dep\fmt\fmt.vcxproj">
<Project>{8be398e6-b882-4248-9065-fecc8728e038}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\minizip\minizip.vcxproj">
<Project>{8bda439c-6358-45fb-9994-2ff083babe06}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\zlib\zlib.vcxproj">
<Project>{7ff9fdb9-d504-47db-a16a-b08071999620}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\zstd\zstd.vcxproj">
<Project>{73ee0c55-6ffe-44e7-9c12-baa52434a797}</Project>
</ProjectReference>
</ItemGroup>
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\marmasm.targets" />
@ -113,7 +103,6 @@
<ItemDefinitionGroup>
<ClCompile>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)dep\zstd\lib</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="..\..\dep\msvc\vsprops\Targets.props" />

View File

@ -56,7 +56,6 @@
<ClCompile Include="string_util.cpp" />
<ClCompile Include="md5_digest.cpp" />
<ClCompile Include="progress_callback.cpp" />
<ClCompile Include="minizip_helpers.cpp" />
<ClCompile Include="thirdparty\StackWalker.cpp">
<Filter>thirdparty</Filter>
</ClCompile>

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@ -1,93 +0,0 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "minizip_helpers.h"
#include "file_system.h"
#include "ioapi.h"
#include "types.h"
#include <algorithm>
namespace MinizipHelpers {
unzFile OpenUnzMemoryFile(const void* memory, size_t memory_size)
{
struct MemoryFileInfo
{
const u8* data;
ZPOS64_T data_size;
ZPOS64_T position;
};
MemoryFileInfo* fi = new MemoryFileInfo;
fi->data = static_cast<const u8*>(memory);
fi->data_size = static_cast<ZPOS64_T>(memory_size);
fi->position = 0;
#define FI static_cast<MemoryFileInfo*>(stream)
zlib_filefunc64_def funcs = {
[](voidpf opaque, const void* filename, int mode) -> voidpf { return opaque; }, // open
[](voidpf opaque, voidpf stream, void* buf, uLong size) -> uLong { // read
const ZPOS64_T remaining = FI->data_size - FI->position;
const ZPOS64_T to_read = std::min(remaining, static_cast<ZPOS64_T>(size));
if (to_read > 0)
{
std::memcpy(buf, FI->data + FI->position, to_read);
FI->position += to_read;
}
return static_cast<uLong>(to_read);
},
[](voidpf opaque, voidpf stream, const void* buf, uLong size) -> uLong { return 0; }, // write
[](voidpf opaque, voidpf stream) -> ZPOS64_T { return static_cast<ZPOS64_T>(FI->position); }, // tell
[](voidpf opaque, voidpf stream, ZPOS64_T offset, int origin) -> long { // seek
ZPOS64_T new_position = FI->position;
if (origin == SEEK_SET)
new_position = static_cast<int>(offset);
else if (origin == SEEK_CUR)
new_position += static_cast<int>(offset);
else
new_position = FI->data_size;
if (new_position < 0 || new_position > FI->data_size)
return -1;
FI->position = new_position;
return 0;
},
[](voidpf opaque, voidpf stream) -> int {
delete FI;
return 0;
}, // close
[](voidpf opaque, voidpf stream) -> int { return 0; }, // testerror
static_cast<voidpf>(fi)};
#undef FI
unzFile zf = unzOpen2_64("", &funcs);
if (!zf)
delete fi;
return zf;
}
unzFile OpenUnzFile(const char* filename)
{
zlib_filefunc64_def funcs;
fill_fopen64_filefunc(&funcs);
funcs.zopen64_file = [](voidpf opaque, const void* filename, int mode) -> voidpf {
const char* mode_fopen = NULL;
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
mode_fopen = "rb";
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
mode_fopen = "r+b";
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
mode_fopen = "wb";
return FileSystem::OpenCFile(static_cast<const char*>(filename), mode_fopen);
};
return unzOpen2_64(filename, &funcs);
}
} // namespace MinizipHelpers

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@ -1,12 +1,95 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "file_system.h"
#include "ioapi.h"
#include "types.h"
#include "unzip.h"
#include <algorithm>
namespace MinizipHelpers {
unzFile OpenUnzMemoryFile(const void* memory, size_t memory_size);
unzFile OpenUnzFile(const char* filename);
[[maybe_unused]] static unzFile OpenUnzMemoryFile(const void* memory, size_t memory_size)
{
struct MemoryFileInfo
{
const u8* data;
ZPOS64_T data_size;
ZPOS64_T position;
};
MemoryFileInfo* fi = new MemoryFileInfo;
fi->data = static_cast<const u8*>(memory);
fi->data_size = static_cast<ZPOS64_T>(memory_size);
fi->position = 0;
#define FI static_cast<MemoryFileInfo*>(stream)
zlib_filefunc64_def funcs = {
[](voidpf opaque, const void* filename, int mode) -> voidpf { return opaque; }, // open
[](voidpf opaque, voidpf stream, void* buf, uLong size) -> uLong { // read
const ZPOS64_T remaining = FI->data_size - FI->position;
const ZPOS64_T to_read = std::min(remaining, static_cast<ZPOS64_T>(size));
if (to_read > 0)
{
std::memcpy(buf, FI->data + FI->position, to_read);
FI->position += to_read;
}
return static_cast<uLong>(to_read);
},
[](voidpf opaque, voidpf stream, const void* buf, uLong size) -> uLong { return 0; }, // write
[](voidpf opaque, voidpf stream) -> ZPOS64_T { return static_cast<ZPOS64_T>(FI->position); }, // tell
[](voidpf opaque, voidpf stream, ZPOS64_T offset, int origin) -> long { // seek
ZPOS64_T new_position = FI->position;
if (origin == SEEK_SET)
new_position = static_cast<int>(offset);
else if (origin == SEEK_CUR)
new_position += static_cast<int>(offset);
else
new_position = FI->data_size;
if (new_position < 0 || new_position > FI->data_size)
return -1;
FI->position = new_position;
return 0;
},
[](voidpf opaque, voidpf stream) -> int {
delete FI;
return 0;
}, // close
[](voidpf opaque, voidpf stream) -> int { return 0; }, // testerror
static_cast<voidpf>(fi)};
#undef FI
unzFile zf = unzOpen2_64("", &funcs);
if (!zf)
delete fi;
return zf;
}
[[maybe_unused]] static unzFile OpenUnzFile(const char* filename)
{
zlib_filefunc64_def funcs;
fill_fopen64_filefunc(&funcs);
funcs.zopen64_file = [](voidpf opaque, const void* filename, int mode) -> voidpf {
const char* mode_fopen = NULL;
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
mode_fopen = "rb";
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
mode_fopen = "r+b";
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
mode_fopen = "wb";
return FileSystem::OpenCFile(static_cast<const char*>(filename), mode_fopen);
};
return unzOpen2_64(filename, &funcs);
}
} // namespace MinizipHelpers

View File

@ -184,12 +184,6 @@
<ProjectReference Include="..\..\dep\xxhash\xxhash.vcxproj">
<Project>{09553c96-9f39-49bf-8ae6-7acbd07c410c}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\zlib\zlib.vcxproj">
<Project>{7ff9fdb9-d504-47db-a16a-b08071999620}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\zstd\zstd.vcxproj">
<Project>{73ee0c55-6ffe-44e7-9c12-baa52434a797}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\zydis\zydis.vcxproj" Condition="'$(Platform)'=='x64' And $(Configuration.Contains('Debug'))">
<Project>{c51a346a-86b2-46df-9bb3-d0aa7e5d8699}</Project>
</ProjectReference>

View File

@ -341,6 +341,9 @@
<ProjectReference Include="..\..\dep\imgui\imgui.vcxproj">
<Project>{bb08260f-6fbc-46af-8924-090ee71360c6}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\minizip\minizip.vcxproj">
<Project>{8bda439c-6358-45fb-9994-2ff083babe06}</Project>
</ProjectReference>
<ProjectReference Include="..\common\common.vcxproj">
<Project>{ee054e08-3799-4a59-a422-18259c105ffd}</Project>
</ProjectReference>
@ -378,6 +381,7 @@
<ClCompile>
<PreprocessorDefinitions>QT_NO_EXCEPTIONS=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4127;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)dep\minizip\include</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="$(Configuration.Contains(Clang))">

View File

@ -17,9 +17,6 @@
<ProjectReference Include="..\..\dep\minizip\minizip.vcxproj">
<Project>{8bda439c-6358-45fb-9994-2ff083babe06}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\zlib\zlib.vcxproj">
<Project>{7ff9fdb9-d504-47db-a16a-b08071999620}</Project>
</ProjectReference>
<ProjectReference Include="..\common\common.vcxproj">
<Project>{ee054e08-3799-4a59-a422-18259c105ffd}</Project>
</ProjectReference>
@ -31,10 +28,10 @@
<Import Project="..\common\common.props" />
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)dep\minizip\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)dep\minizip\include;$(SolutionDir)src</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>%(AdditionalDependencies);Comctl32.lib</AdditionalDependencies>
<AdditionalDependencies>%(AdditionalDependencies);Comctl32.lib;zlib.lib</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="..\..\dep\msvc\vsprops\Targets.props" />

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@ -77,7 +77,7 @@ target_precompile_headers(util PRIVATE "pch.h")
target_include_directories(util PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_include_directories(util PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_link_libraries(util PUBLIC common simpleini imgui)
target_link_libraries(util PRIVATE libchdr JPEG::JPEG PNG::PNG ZLIB::ZLIB soundtouch xxhash Zstd::Zstd reshadefx)
target_link_libraries(util PRIVATE libchdr JPEG::JPEG PNG::PNG WebP::libwebp ZLIB::ZLIB soundtouch xxhash Zstd::Zstd reshadefx)
if(ENABLE_CUBEB)
target_sources(util PRIVATE

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@ -8,7 +8,7 @@
<PreprocessorDefinitions>ENABLE_CUBEB=1;ENABLE_SDL2=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'!='ARM64'">%(PreprocessorDefinitions);ENABLE_OPENGL=1;ENABLE_VULKAN=1</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='ARM64'">%(PreprocessorDefinitions);SOUNDTOUCH_USE_NEON</PreprocessorDefinitions>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)dep\xxhash\include;$(SolutionDir)dep\soundtouch\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\d3d12ma\include;$(SolutionDir)dep\zstd\lib;$(SolutionDir)dep\libpng\include;$(SolutionDir)dep\libjpeg\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(SolutionDir)dep\xxhash\include;$(SolutionDir)dep\soundtouch\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\simpleini\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\cubeb\include;$(SolutionDir)dep\d3d12ma\include</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'!='ARM64'">%(AdditionalIncludeDirectories);$(SolutionDir)dep\glad\include;$(SolutionDir)dep\vulkan\include;$(SolutionDir)dep\glslang</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
@ -20,6 +20,35 @@
</Link>
</ItemDefinitionGroup>
<Import Project="..\..\dep\msvc\vsprops\SDL2Compile.props" />
<Import Condition="$(Configuration.Contains('Debug'))" Project="..\..\dep\winpixeventruntime\WinPixEventRuntime.props" />
<!-- Dependency linking and DLL copying -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(DepsIncludeDir)SDL2</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>%(AdditionalDependencies);libjpeg.lib;libpng16.lib;libwebp.lib;SDL2.lib;zlib.lib;zstd.lib</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<DepsDLLs Include="$(DepsBinDir)libjpeg.dll" />
<DepsDLLs Include="$(DepsBinDir)libpng16.dll" />
<DepsDLLs Include="$(DepsBinDir)libsharpyuv.dll" />
<DepsDLLs Include="$(DepsBinDir)libwebp.dll" />
<DepsDLLs Include="$(DepsBinDir)SDL2.dll" />
<DepsDLLs Include="$(DepsBinDir)zlib1.dll" />
<DepsDLLs Include="$(DepsBinDir)zstd.dll" />
</ItemGroup>
<Target Name="DepsCopyDLLs"
AfterTargets="Build"
Inputs="@(DepsDLLs)"
Outputs="@(DepsDLLs -> '$(OutDir)%(RecursiveDir)%(Filename)%(Extension)')">
<Message Text="Copying Dependency DLLs" Importance="High" />
<Copy
SourceFiles="@(DepsDLLs)"
DestinationFolder="$(OutDir)"
SkipUnchangedFiles="true"
/>
</Target>
</Project>

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@ -254,12 +254,6 @@
<ProjectReference Include="..\..\dep\libchdr\libchdr.vcxproj">
<Project>{425d6c99-d1c8-43c2-b8ac-4d7b1d941017}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\libjpeg\libjpeg.vcxproj">
<Project>{ec3b6685-0b6e-4767-84ab-39b75eead2e2}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\libpng\libpng.vcxproj">
<Project>{9fd2abcd-2dcd-4302-be5c-df0ba8431fa5}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\reshadefx\reshadefx.vcxproj">
<Project>{27b8d4bb-4f01-4432-bc14-9bf6ca458eee}</Project>
</ProjectReference>
@ -272,9 +266,6 @@
<ProjectReference Include="..\..\dep\glslang\glslang.vcxproj" Condition="'$(Platform)'!='ARM64'">
<Project>{7f909e29-4808-4bd9-a60c-56c51a3aaec2}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\zstd\zstd.vcxproj">
<Project>{73ee0c55-6ffe-44e7-9c12-baa52434a797}</Project>
</ProjectReference>
<ProjectReference Include="..\common\common.vcxproj">
<Project>{ee054e08-3799-4a59-a422-18259c105ffd}</Project>
</ProjectReference>