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GPU: Fix interlaced rendering in vblank breaking
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@ -712,7 +712,7 @@ void GPU_HW::DispatchRenderCommand()
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m_batch.interlacing = IsInterlacedRenderingEnabled();
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if (m_batch.interlacing)
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{
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const u32 displayed_field = GetInterlacedField();
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const u32 displayed_field = GetInterlacedDisplayLineOffset();
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m_batch_ubo_dirty |= (m_batch_ubo_data.u_interlaced_displayed_field != displayed_field);
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m_batch_ubo_data.u_interlaced_displayed_field = displayed_field;
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}
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