GPU: Fix MSAA in OpenGL ES

This commit is contained in:
Connor McLaughlin
2020-10-31 15:20:06 +10:00
parent 4c08624ce5
commit b5b1c725c1
3 changed files with 27 additions and 19 deletions

View File

@ -19,6 +19,9 @@ public:
protected:
ALWAYS_INLINE bool IsVulkan() const { return (m_render_api == HostDisplay::RenderAPI::Vulkan); }
const char* GetInterpolationQualifier(bool interface_block, bool centroid_interpolation, bool sample_interpolation,
bool is_out) const;
void SetGLSLVersionString();
void DefineMacro(std::stringstream& ss, const char* name, bool enabled);
void WriteHeader(std::stringstream& ss);