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Qt: Fix audio sliders not applying correctly
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@ -1233,6 +1233,11 @@ void RunFrame()
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g_gpu->ResetGraphicsAPIState();
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}
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float GetTargetSpeed()
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{
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return s_target_speed;
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}
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void SetTargetSpeed(float speed)
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{
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s_target_speed = speed;
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@ -149,6 +149,7 @@ void SingleStepCPU();
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void RunFrame();
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/// Sets target emulation speed.
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float GetTargetSpeed();
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void SetTargetSpeed(float speed);
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/// Adjusts the throttle frequency, i.e. how many times we should sleep per second.
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